G
GrandMoren
Guest
Alright, first i'd like to say i've been searching the forum for the answer since 6 a.m. Its not 11 am.
So dont say I didnt look
Okay, heres what I want to do.
I want to make a trigger where you press up and it talks to what ever region your in.
But... Apparently im stupid and I cant figure it out.
This is what I got so far.
Tell me if this is right.
I think im only missing the last "If" action.
I just cant find one that fits my need.
--------------------------------------
Up
Events
Player - Player 1 (Red) Presses the Up Arrow key
Conditions
((Current camera bounds) contains (Triggering unit)) Equal to True
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Trigger - Turn on Uprun <gen>
---------------------------------------
Uprun
Events
Conditions
((This trigger) is on) Equal to True
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Current camera bounds) contains (Entering unit)) Equal to True
Then - Actions
-------- This is where the region action goes --------
Else - Actions
Do nothing
Any Ideas?
So dont say I didnt look
Okay, heres what I want to do.
I want to make a trigger where you press up and it talks to what ever region your in.
But... Apparently im stupid and I cant figure it out.
This is what I got so far.
Tell me if this is right.
I think im only missing the last "If" action.
I just cant find one that fits my need.
--------------------------------------
Up
Events
Player - Player 1 (Red) Presses the Up Arrow key
Conditions
((Current camera bounds) contains (Triggering unit)) Equal to True
((Triggering unit) is A Hero) Equal to True
Actions
Trigger - Turn off (This trigger)
Trigger - Turn on Uprun <gen>
---------------------------------------
Uprun
Events
Conditions
((This trigger) is on) Equal to True
Actions
Trigger - Turn off (This trigger)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Current camera bounds) contains (Entering unit)) Equal to True
Then - Actions
-------- This is where the region action goes --------
Else - Actions
Do nothing
Any Ideas?


