[del]
Well, I was testing some stuff with dialogs, but when I tried to call this function I get a "generated" error on testing the map (does not start). I do not get why this is not working, after testing around for .. it felt like hours, I checked how it's done in the GUI (via view script).
Copying and using it as custom script gives the same error.
I'm probably missing something, could you give me a hand there?[/del]
<.< I forgot to include that library:
Code:
libNtve_gf_SetDialogItemImage(DialogControlLastCreated(), "test.dds", PlayerGroupAll());
Well, I was testing some stuff with dialogs, but when I tried to call this function I get a "generated" error on testing the map (does not start). I do not get why this is not working, after testing around for .. it felt like hours, I checked how it's done in the GUI (via view script).
Copying and using it as custom script gives the same error.
I'm probably missing something, could you give me a hand there?[/del]
<.< I forgot to include that library:
Code:
include "TriggerLibs/NativeLib"