N
Nathano
Guest
I have a map that uses about 150 triggers. All went fine, until i added those triggers:
Now each time the gold of player 1 or player 7 goes over 100, the game simply crashes without an error message. Idea anyone?
HTML:
Gold Split Light
Events
Player - Player 1 (Red)'s Current gold becomes Greater than 100.00
Conditions
Actions
Player Group - Pick every player in (All allies of Player 1 (Red)) and do (Player - Add 10 to (Picked player) Current gold)
Player - Set Player 1 (Red) Current gold to ((Player 1 (Red) Current gold) - 100)
Gold Split Dark
Events
Player - Player 7 (Green)'s Current gold becomes Greater than 100.00
Conditions
Actions
Player Group - Pick every player in (All allies of Player 7 (Green)) and do (Player - Add 10 to (Picked player) Current gold)
Player - Set Player 7 (Green) Current gold to ((Player 7 (Green) Current gold) - 100)


