Game Design & Development Resources

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Oninuva

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Game Development & Design Resources

Graphics Engines

Ogre 3D
Nebula Device
Jad (formerly Haddd)
Irrlicht
Haaf's Game Engine (hardware accelerated 2D games engine)
Axiom 3D (OGRE for .NET)
TrueVision
Revolution3D
Genesis3D
Crystal Space 3D
Panda3D
Quake 3 Source Code
Quake 2 Source Code
Quake 2 (complete sources)
Tenebrae (Quake with per pixel lights and shaders)
Wild Magic (David Eberly's engine)
Apocalyx
ClanLib Game SDK
DevLib
kjAPI
Portable Game Library (PLIB)
RealmForge GDK
Delta3D
G3D
NeoEngine
QuakeForge
XEngine
Yake
Kyra Sprite Engine


Libraries
Free Game Development Libraries (external list)
Graphics:
Crazy Eddie's GUI system
Cal3D (character animation library)
GLFW (OpenGL Framework)
GLee (OpenGL easy extension library)
DevIL
Game Texture Loader
SDL
Cpw (another OGL framework)
Allegro
Open Scene Graph
Corona
Titan
SFont
CxImage
CImg
FreeImage
BMF_Font
BFont
FreeType (font rendering library)
PaintLib
GLEW (OpenGL extension wrangler library)
gluX
GLUT
FreeGLUT
Open Inventor
FTGL (OpenGL Font Library
nVidia Scene Graph SDK
OpenSG
ParaGUI
LibUFO (OpenGL GUI Toolkit)
GPUmesh
GNU Triangulated Surface Library
libASE
lib3DS
GLOD (Geometric Level of Detail for OpenGL)
Video:
FFmpeg
Dirac
Theora
XviD
Networking:
RakNet
OpenTNL (Torque network library)
HawkNL
OpenPlay
ReplicaNet
Game Networking Engine
Sound:
FMOD
OpenAL
Audiere
BASS
libsndfile
Ogg Vorbis
Physics and Collision:
Open Dynamics Engine (ODE)
Tokamak
Newton Game Dynamics
NovodeX SDK
Physical
True Axis
Open Dynamics Framework
ColDet (Free 3D Collision Detection Library)
Opcode
RAPID
FreeSOLID
V-Collide
Scripting and XML:
Python
IronPython
Lua
AngelScript
CInt
EOS
GameMonkey Script
Guile
IO
javascript
Squirrel
Small
Ruby
Tcl
Perl
LibXML
TinyXML
Expat
Apache XML libraries
ezXML
Compression and File Systems:
zlib
bzip2
LZMA SDK
LZO
PhysicsFS
#ZipLib (native C# archive library)
SharpFS (native C# VFS)
unrarlib
ZipArchive


Applications and Utilities:
Development Environments:
Visual Studio 2005 Express
Code::Blocks IDE
Dev-C++
SharpDevelop
ActivePython
Graphics Development:
gDEBugger
FX Composer
RenderMonkey
NVIDIA SDK
ATI Radeon SDK
DirectX Developer Center
NVIDIA Cg
Sh (shader language)
Modeling:
SoftImage|XSI Mod Tool
Milkshape 3D (not free, $25)
Wings 3D
Blender
Anim8or
DeleD
World Building:
Quake Army Knife (QuArK)
GtkRadiant
Getic3D
Audio:
ModPlug
Audacity
SynthEdit
Buzz Machines
KVR Audio (not actually software, but has tons of links)
Images:
Paint.NET (excellent free image editor)
The GIMP
BMFont (font texture generator)

Media
Textures:
Transmogrifying Textures Vol. I (NVIDIA)
Mayang's Free Textures
3D Cafe's Free Textures
Absolute Background Textures Archive
Image * After
Media Link's Free Backgrounds and Textures
Free Game Textures
Seamless Textures -- Absolute Cross
3D Millenium Free Textures
Pixel Poke
The Texture Studio
Textures
Marlin Studios
Free Foto
Free Textures
Free Textures
MorgueFile
Psionic3D
Models:
3D Millenium Free Models
Polycount
Marlin Studios
Free 3D Model Collections
Free 3D Models
Digital Animators Models
Psionic3D
Free 3D Models for 3D Studio Max
Sprites
This thread has lots...and lots...and lots...
Sounds:
SFX and Music Resources (another long GDNet post)
Jamendo (Creative Commons licensed music)
A1 Free Sound Effects
Sound Effects
Tintagel's Free Sound File Archive
Free Sound Effects
Sound Hunter
Wav Sound Complete Archive
deusX Sound Design
FindSounds (sound search engine)
Absolute Sound Effects Archive
 

UndeadDragon

Super Moderator
Staff member
Extremely useful list you have made there :thup:
 

Lyerae

I keep popping up on this site from time to time.
Add FL Studio to the audio list (paid). http://flstudio.image-line.com/
A friend of mine uses this. From what I've seen of him using it, it can make any kind of music, as long as it has the sounds needed. (And it has a cool interface)

It also has a demo version, I think.
 

InfectedWithDrew

I used to go here a lot.
Might I suggest http://www.yoyogames.com/gamemaker/?

It's a beginner's programming environment that can make standalone games. It helps teach basic concepts like scripting, sprites, etc., and it does a lot more, including network play. I've played some games made with it and they're actually very good - either they're glorified flash games, or they're remakes of things like Mega Man or Warcraft II.

Pros:
  • Easy to learn
  • Has a GUI and its own programming language, much like WC3 WE
  • The free version isn't badly gimped, just branded and missing a few advanced functions
Cons:
  • Closed source
  • Limited compared to programming from scratch
 

seph ir oth

Mod'n Dat News Jon
Staff member
I'd like to add that students can get a TON of free software out there to develop things!

https://www.dreamspark.com/default.aspx

Windows offers Visual Studio 2010, 2008 Pro Edition (I recommend you get that instead of 2010), 2005 Pro Edition, SQL Server Developer/Express, and the XNA Game Studio Libraries as well as a one-year membership to the XNA community all for free.

Also, Adobe is on the free software boat as well, giving out Flex Builder 3 and ColdFusion 9. Check it out!

https://freeriatools.adobe.com/
 
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