Gameplay Constants - Basics

esb

Because none of us are as cruel as all of us.
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329
Cool, thanks. I always wanted to know how to delete that annoying "upkeep" thing, but thats in Game interface :p
 

TAIL

New Member
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0
gold

hey everybody, I want to ask something. can someone tell me how to set a limit of gold and lumber? for example i want to set the gold to not rise over 120 and the lumber not over 150 even the hero kill units. Can someone tell me??i try to make a trigger for that but the gold it's rising over 120 and then decrease to 120 and so on. can this thing made from gameplay constants? :confused:
 

Trollvottel

never aging title
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262
Trigger:
  • Goldlimit
    • Events
      • Player - Player 1 (Red)'s Gold becomes greater than 120.00
      • Player - Player 2 (Blue)'s Gold becomes greater than 120.00
      • Player - Player 3 (Teal)'s Gold becomes greater than 120.00
      • Player - Player 4 (Purple)'s Gold becomes greater than 120.00
      • .....
    • Conditions
    • Actions
      • Player - Set (Triggering player) Gold to 120

that should fix your problem.

event is Player - Property
and action is Player - Set Property
 

anonymous

New Member
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0
Hello Nenad. Looks like you made a mistake.

Hero XP - Building Kills Grant XP : Determines whether or not a hero gains xp when an enemy unit inside xp gain range is killed by building.
 

Skelo

New Member
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Guys i have a major problem. you know the list here; techtree doesn't exist on my one. i have everything but one of the most critical things for my map creation! can any1 tell me why?
 
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