Gameplay constants >Hero exp required

Lifee

New Member
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46
Hi i have a problem with the table hero exp required,i cant add more than 44 numbers there.Well i can but when i press ok,they are automatically deleting.Do any1 know what is the problem ?
 

perkeyone

something clever
Reaction score
71
instead of listing every single number, try making a formula.

there are several factors that contribute to the required xp not just that table.

if you tell me what numbers you would like i might be able to help you fill in those factors.
 

Lifee

New Member
Reaction score
46
Here are they :

1. 100
2. 240
3. 400
4. 600
5. 840
6.1120
7. 1440
8.1800
9.2220
10. 2700
11. 3700
12. 4700
13. 5700
14. 6700
15. 8000
16. 10 000
17. 12 100
18. 14 300
19. 16 600
20. 19 000
21. 21 500
22. 24 100
23. 26 800
24. 29 600
25. 32 500
26. 36 500
27. 41 700
28. 47 100
29. 52 700
30. 58 500
31. 68 500
32. 78 500
33. 88 900
34. 99 700
35. 110 700
36. 121 900
37. 133 400
38. 145 200
39. 157 200
40. 170 000
41. 184 000
42. 198 500
43. 213 500
44. 228 500 (stucked here,cant go after this )
45. 224 000
46. 260 000
47. 276 000
48. 292 000
49. 308 000
50. 324 000
51. 349 000
52. 374 000
53. 399 000
54. 424 000
55. 449 000
56. 470 600
57. 503 000
58. 530 000
59. 557 000
60. 584 000
61. 614 000
62. 644 000
63. 674 000
64. 704 400
65. 734 000
66. 764 000
67. 794 000
68. 824 000
69. 854 000
70. 884 000
71. 944 000
72. 1 004 000
73. 1 064 000
74. 1 124 000
75. 1 184 000
76. 1 244 000
77. 1 304 000
78. 1 364 000
79. 1 424 000
80. 1 524 000


Sry,but it taked longer time than i thinked
 

Tyman2007

Ya Rly >.
Reaction score
74
You don't need to worry about adding each individual level..

I'll get back to you in a second as I make some checks and calculations

UPDATE: It looks like you're using no real equation for this as I am unable to find a constant.

I tried this using basic polynomials of the 2nd degree and was unable to find something that works for this.

I'm thinking you just made this up on your own.

Try to set the constant to around 20 and set the previous value factor to 1.01

Set the table to 100, and only 100.

You can't get something like what you're saying too easily.

If I had some sort of equation to go by, it will be a lot easier.

UPDATE:
Here's the equation for what I'm saying.

LoH = Level of Hero
(1.01 * ((100 * LoH) + (40 * LoH))) + 100

Not technically correct, but close enough..
 

perkeyone

something clever
Reaction score
71
like tyman said
those xp requirements dont seems to have a uniform pattern =[
i could make something different with similar scaling but different actual values.
 
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