General - Bounty and Units

Maybe i'm stupid but I don't get bounty if I kill a unit...
Trigger:
  • Set Bounty
    • Events
      • Map initialization
    • Conditions
    • Actions
      • For each (Integer A) from 1 to 8, do (Actions)
        • Loop - Actions
          • Player - Turn Gives bounty On for (Player((Integer A)))
      • Custom script: call DestroyTrigger( GetTriggeringTrigger() )


As for the bounty rewards on units (Just got 3 so far)

Footman
Stats - Base 20
Stats - Number of Dice 5
Stats - Sides per Dice 1

Rifleman
Stats - Base 30
Stats - Number of Dice 5
Stats - Sides per Dice 1

Priest
Stats - Base 40
Stats - Number of Dice 5
Stats - Sides per Dice 1

Wth am I doing wrong?

EDIT

Got the integer from 1 to 8, just that the units are controlled by players 9 and 10 so my bad :(

It works now ^^

Thanks for the tut!
 
Help! Bounty sick head xD

Unit Bountys
Events
Conditions
Actions
For each (Integer A) from 1 to 12, do (Actions)
Loop - Actions
Player - Turn Gives bounty On for (Player((Integer A)))
Custom script: call DestroyTrigger( GetTriggeringTrigger() )

What am i doing wrong? nothing works and nothing gives bounty? my creeps that should give Bounty is Ghoul and Footmen both their bounty settings is

25 base bounty
6 dice
3 sides per die=

Whats wrong?
 
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