Done.HateBreeder-This "Dig" thing... I think you shouldn't make the Worm pop up, so you see a bit from it. And as for the walk animation, I think you should make the Worm walk upright, like in the Attack animation (Just move the Head and such =) )
Done.Ashcat-and just make it look like a little mini dust storm above ground or something.
Fixed. I'm not sure if the trigger is leakfree, but I think maybe it is.Tinki3-Though...
"This is the test map so to figure out how to import it into your own map check out how its done on this map"
...is not a very good quality Read Me.
The "SandBreath Area Damage" trigger leaks, you'll also need to fix that.
BreathofFireMissle (sandBreathmissle.........7kb
GiantSandWorm_Portrait..........................57kb
GiantSandWorm.......................................409kb
Total Files.............................................473kb
That doesn't seem like alot to me. You mean too big as in file size or too big as in model size? You can change the model scaling in WE.
What is like the limit for file size on models to go to b.net?
not if the model was the main subject of the map.only prob I see is with the size, pretty unusable online
No one said you can't request a model, doesn't mean that I'll actually do it.thats so cool mate
+rep
can i request for a model?