E
Eggman2002
Guest
I suppose i'd better start at the beginning. I'm making a campaign, and basically I want to be able to make some models of my own to go in it. So I downloaded GMAX and a host of other equally overwhelming programs to do this with. And I thought skinning was complicated at first...
Just a few questions-
1) How do I import Warcraft 3 models into the program? Well, I have a program that's supposed to convert models, but I can't find where they are. Where are the Warcraft 3 model files kept so I know where to import them from?
2) Say I wanted to make adjustments to a Marine by, for example, replacing the gun with a sword and giving him a set of wings (feathered, not leathered). How can I do this, considering the only shapes I seem to be able to use are cones, cylinders, spheres and boxes?
3) To make models move I have to use a bone chain. This part I understand. Let's use a leg for example. Can this leg be one solid shape/will the bone chain move the solid shape, or does it have to be separate parts?
4) Finally, once i've placed the bone chains down, how do I make them move for the different animations such as walking, a few standing variations, a few attacking variations, and a spellcasting animation?
I know this is a lot, but your help is appreciated.
Just a few questions-
1) How do I import Warcraft 3 models into the program? Well, I have a program that's supposed to convert models, but I can't find where they are. Where are the Warcraft 3 model files kept so I know where to import them from?
2) Say I wanted to make adjustments to a Marine by, for example, replacing the gun with a sword and giving him a set of wings (feathered, not leathered). How can I do this, considering the only shapes I seem to be able to use are cones, cylinders, spheres and boxes?
3) To make models move I have to use a bone chain. This part I understand. Let's use a leg for example. Can this leg be one solid shape/will the bone chain move the solid shape, or does it have to be separate parts?
4) Finally, once i've placed the bone chains down, how do I make them move for the different animations such as walking, a few standing variations, a few attacking variations, and a spellcasting animation?
I know this is a lot, but your help is appreciated.


