DiDdY
New Member
- Reaction score
- 14
Hello, TheHelper.Net, and it's users!
So today, I got my lovely Anti-Tank marine, thinking, oh, I know, I'll give him an Anti-Tank mine! Unfortunately, I stumbled across a problem.
I couldn't find an ability for it, so I used my search function and put in the tag 'mine'. After stumbling across two certainative abilities I knew would work together, I though "Hmm, this is weird..." so, I went into my units, and started searching for 'mine'.
What do you know? I found Goblin Land Mine! I started to edit it, but I came across a problem, how, am I supposed to use this as an ability? I began to think of triggers, so when an ability is cast it grabs the temp point and deploys a mine...
However, after all my hard thinking, I though "Well, there must be SOME other way?". So here I am, asking you lot if you're clever enough (if you're that clever) to know how to use Goblin Land Mines without triggers (and no items you cheat bags).
So today, I got my lovely Anti-Tank marine, thinking, oh, I know, I'll give him an Anti-Tank mine! Unfortunately, I stumbled across a problem.
I couldn't find an ability for it, so I used my search function and put in the tag 'mine'. After stumbling across two certainative abilities I knew would work together, I though "Hmm, this is weird..." so, I went into my units, and started searching for 'mine'.
What do you know? I found Goblin Land Mine! I started to edit it, but I came across a problem, how, am I supposed to use this as an ability? I began to think of triggers, so when an ability is cast it grabs the temp point and deploys a mine...
However, after all my hard thinking, I though "Well, there must be SOME other way?". So here I am, asking you lot if you're clever enough (if you're that clever) to know how to use Goblin Land Mines without triggers (and no items you cheat bags).