S
Slaughter
Guest
I can't set a trigger to spring when a player gives gold to an ally, can I? I don't really want to add a triggered gold-giving system to my map, but I do want to replace my kill multiboard with a board that shows gold acquired from bounty and gold given up as bounty. What would be best would be an event-response real or int function for the unit dies event: gold/lumber given as bounty.
Oh well. I'll put this bit on the back burner.
Oh well. I'll put this bit on the back burner.


