Guide - Tag Map

Discussion in 'Tutorial Repository' started by WarLuvr3393, Aug 10, 2006.

  1. Karawasa

    Karawasa Element Tower Defense

    Ratings:
    +38 / 0 / -0
    Heh, this is sad but true.
     
    • Like Like x 1
  2. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    Yeah, I agree, it's cool it's cool, it passed away like 30 minutes of my boredom time, might as well keep this up, maybe in the long run it'll get more comments lol.
     
    • Like Like x 1
  3. ragingspeedhorn

    ragingspeedhorn Is a Banned Asshole

    Ratings:
    +94 / 0 / -0
    Nice tutorial, keep it up, +rep.
     
  4. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    >>>BUMP<<<

    Gosh, I really want this to be moved to the tutorial section. C'mon guys! Start working on like an Ogre Tag or a Napkin Tag or something!
     
  5. Tonks

    Tonks New Member

    Ratings:
    +159 / 0 / -0
    Napkin tag... lmao..
    I'm almost done with my Maze, so I'll be starting that sheeptag very soon. :)
     
  6. dashival

    dashival New Member

    Ratings:
    +11 / 0 / -0
    Very good tutorial, bookmarked. I might use it someday? :)
     
  7. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    Oh no! No no no no no no no!!!! Not another Sheep Tag!!! Please no!!!! Please be creative! I don't want this tutorial to lead people to make clones! Make like an ogre tag or something. No clones please. (Haha >>>BUMP<<<) :eek:
     
  8. Sim

    Sim Forum Administrator Staff Member

    Ratings:
    +531 / 0 / -0
    Good job there.

    It will help many people for sure. +rep. 5/5.
     
  9. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    >>>BUMP<<<

    Thanks for all your helpful comments, please be sure to rate the tread itself.

    *Is there anyway I can get my post to be 5 stars again?*
     
  10. Knights

    Knights You can change this now in User CP.

    Ratings:
    +71 / 0 / -0
    Nice tut, I give 9/10 only thing is:

    Code:
            Player - Turn Gives bounty On for Player 1 (Red)        
            Player - Turn Gives bounty On for Player 2 (Blue)
            Player - Turn Gives bounty On for Player 3 (Teal)
            Player - Turn Gives bounty On for Player 4 (Purple)
            Player - Turn Gives bounty On for Player 5 (Yellow)
            Player - Turn Gives bounty On for Player 6 (Orange)
            Player - Turn Gives bounty On for Player 7 (Green)
            Player - Turn Gives bounty On for Player 8 (Pink)
            Player - Turn Gives bounty On for Player 9 (Gray)
            Player - Turn Gives bounty On for Player 10 (Light Blue)
            Player - Turn Gives bounty On for Player 11 (Dark Green)
            Player - Turn Gives bounty On for Player 12 (Brown)
    I would say:

    Code:
    Player Group - Pick every player in (All players) and do:
        Actions:
             Loop:
                    Player - Turn Gives bounty On for (Picked Player)

    Thats the only change/changes I would make, all over the triggers only because it is a lot more work to do what you do.
     
  11. sqrage

    sqrage Moderator Staff Member

    Ratings:
    +508 / 0 / -0
    very well done tutorial
     
  12. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    @Knights: I know you can do that, but it simply doesn't work. At least for me. Whenever I do that, it doesn't work. Also, whenever I tried using the Integer condition "Number of Units of Type of Flag equal to 0", it doesn't work. So I want working triggers for me.

    Thanks for all your kind comments, please keep them coming =D.
     
  13. Knights

    Knights You can change this now in User CP.

    Ratings:
    +71 / 0 / -0
    All right, well it was just a recommendation to save a lot of time.
     
    • Like Like x 1
  14. seph ir oth

    seph ir oth Mod'n Dat News Jon Staff Member

    Ratings:
    +261 / 2 / -0
    Random question: Is that Zidane from ff9 WarLuvr?
     
  15. w00t22

    w00t22 CSS L4D DoD? Steam ID = w00t22

    Ratings:
    +42 / 0 / -0
    man i just read 2 day great tutorial

    i think im gonna re finish the tag i was doing :D
     
    • Like Like x 1
  16. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    Offtopic: Nope, Zidane is a guy. My avatar is Rikku, the Al Bhed girl from Final Fantasy X & X-2. She's been my favorite charactor, and no I don't pick her because she's hot, but she's kickass and she's just really cool.

    Thanks for all your comments on Making a Tag. Please continue to comment so it can be moved to the Tutorial section.
     
  17. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    >>>BUMP<<<

    I find myself bumping too much...
     
  18. Anything.

    Anything. New Member

    Ratings:
    +69 / 0 / -0
    I'll give you +rep for your tutorial. I'm not seeing why it's not in the Tutorial Section yet :confused: , but it's very nice. Ehh, I'll make tag... Sometime in the future, if school isn't occupying me too much - maybe I'll do it during Winter Holiday.

    This is what I have planned, so it might take a while before I get to a tag :)
    [Hesperia] Necromancy ORPG
    Evasion of Exodus
    Necromancy Single Player RPG


    Anyway, back on topic - 5/5

    Off Topic
    I like Rikku because her hair looks cool :)

    ____________________

    Current:
    [Hesperia] Necromancy ORPG - (click here)
    Evasion of Exodus - coming soon
     
  19. WarLuvr3393

    WarLuvr3393 Hmmm...too many things to play (WoW, COD4, WC3)

    Ratings:
    +54 / 0 / -0
    Um, is this anything related to my Tutorial? If it's going to be offtopic, put "offtopic:" before it...better yet, PM me because your just spamming my thread. Thank you.
     
  20. Rinpun

    Rinpun Ex TH Member

    Ratings:
    +107 / 0 / -0
    Mm, some code changes could be done here and there....

    First of all, for turning bounty on, try making a for loop from 1 to 12 and then turning the bounty on for the converted id to player of integer A.

    Second of all, I noticed if you're rescued you never get removed from the DeadRunners. It's not at all important though, because you don't seem to do anything at all with DeadRunners, and rather just with AliveRunners and picking the flags.
     

Share This Page