Guide - Tower Defense

Discussion in 'Tutorial Repository' started by Andrewgosu, Nov 20, 2006.

  1. nLike

    nLike Member

    Ratings:
    +1 / 0 / -0
    Can anyone help me out.

    I'm having problems in this line

    Untitled Trigger 002
    Events
    Unit - A unit enters Region 000 <gen>
    Unit - A unit enters Region 001 <gen>
    Unit - A unit enters Region 002 <gen>
    Unit - A unit enters Region 003 <gen>
    Conditions
    (Owner of (Triggering unit)) Equal to hostileCreeps
    Actions
    Unit - Set the custom value of (Triggering unit) to (Custom value of (Triggering unit))


    This line inparticulary Unit - Set the custom value of (Triggering unit) to (Custom value of (Triggering unit))


    I can't manage to set it to Unit - Set the custom value of (Triggering unit) to (Custom value of (Triggering unit)+1)

    How do I +1?

    I've tried different options all around but nothing seems to hit the spot.

    Thanks

    Btw great guide. I think this is all I need to make my TD.
     
  2. Dirac

    Dirac 22710180

    Ratings:
    +147 / 0 / -0
    Use the Aritmethic integer part, allows you to do math between multiple integers
     
  3. nLike

    nLike Member

    Ratings:
    +1 / 0 / -0
    Thanks a million man. It worked.

    But now I have different problem :(.

    Untitled Trigger 003
    Events
    Unit - A unit enters Region 003 <gen>
    Conditions
    (Owner of (Triggering unit)) Equal to hostileCreeps
    Actions
    Unit - Remove (Triggering unit) from the game
    Set livesCount = (levelCount - 1)
    Leaderboard - Change the value for hostileCreeps in boardDisplay to livesCount
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If - Conditions
    livesCount Equal to 0
    Then - Actions
    Wait 2.00 seconds
    Player Group - Pick every player in inGamePlayers and do (Actions)
    Loop - Actions
    Game - Defeat (Picked player) with the message: Defeat!
    Else - Actions


    When a creep enters last region my lives goes from 100 to 0 :(.

    I'm positive its -1 in the set variable of level count. What did go wrong here
     
  4. troylowyee

    troylowyee Active Member

    Ratings:
    +0 / 0 / -0
    Creeps being blocked?

    What if someone purposely blocks the creeps and the creeps cant move and does not want to attack, what do i do?
     
  5. Aserpent

    Aserpent New Member

    Ratings:
    +2 / 0 / -0
    Make it so that the path the creeps must go along is completely rock or another unbuildable surface if you don't want them to build on it, or do this for areas where you do not want them to build - Some TDs allow people to build on the path, some don't, I prefer the latter.
     
  6. GFreak45

    GFreak45 I didnt slap you, i high 5'd your face.

    Ratings:
    +132 / 0 / -0
    if its a mazing type td, give them an attack, then if they stop because they are blocked, they start rampaging around the maze destroying towers
     
  7. KvaKva

    KvaKva New Member

    Ratings:
    +0 / 0 / -0
    tmpPoint

    [​IMG]

    What bothers me is this line:
    Set tmpPoint = ((Picked player) start location)

    How do I set up so they spawn at multiple locations that aren't players' spawn point? (marked with an X on the screenshot)
    [​IMG]
     
  8. KaerfNomekop

    KaerfNomekop Swim, fishies. Swim through the veil of steel.

    Ratings:
    +609 / 0 / -0
    Trigger:
    • Set TempPoint = (Center of YourRegion <gen>)
     
  9. KvaKva

    KvaKva New Member

    Ratings:
    +0 / 0 / -0
    Thanks for the help, but I fixed it already.
    In case anyone else encounters the same problem, make a new region array containing all spawn points, and use the following action to spawn mobs:
    Set tmpPoint = (Center of regionArraySpawn[(Player number of (Picked player))])
     
  10. The Helper

    The Helper Administrator Staff Member

    Ratings:
    +1,213 / 2 / -1
    Fantastic Tutorial!
     
  11. UndeadDragon

    UndeadDragon Super Moderator Staff Member

    Ratings:
    +450 / 0 / -0
    Still great after all these years.

    I always remember this one as the tutorial which got me started with the World Editor.
     
  12. Andrewgosu

    Andrewgosu The Silent Pandaren Helper Staff Member

    Ratings:
    +711 / 0 / -0
    Thanks!

    I regularly refresh my photobucket accounts to keep the images in my tutorials from not displaying due to inactivity.

    Plus I still get regular PMs asking me questions regarding how to trigger etc. because of my tutorials (which now gives a great oppurtunity to remind that if you have a question, please post it in the WEZ as a new thread, not PM me).

    Oh, and happy New Year! (though I think nobody will see this)

    Your favourite Pandaren,

    Andrewgosu

    P.S.

    Woah, it's been almost five years.
     
  13. kamaninon

    kamaninon New Member

    Ratings:
    +0 / 0 / -0
    Umm ... I need help. I agree this is the best to learn how to make a TD but, I am having troubles with the triggers.. Can you make it more descriptive because I just Can't seem to find the right triggers. For example take a screenshot for a specific Trigger and then show what part of the guide it is... other than that thank you! This is a very good guide!
     
  14. kamaninon

    kamaninon New Member

    Ratings:
    +0 / 0 / -0
    Never mind I found that guides that you recomend....
    :eek::eek::eek:
    :banghead::banghead::banghead:
    :D:D:D
    :p:p:p


    BUT I DO <3 THIS GUIDE!!!
    :thup::thup::thup:
    <3<3<3
    :):):)
     
  15. Arthonus

    Arthonus New Member

    Ratings:
    +0 / 0 / -0
    Hi, I understand the beginning part, but from the trigger part, I get confused.. Can you explain it bit more or something else that will work?
    but good guide, reading from the comments
     
  16. Arthonus

    Arthonus New Member

    Ratings:
    +0 / 0 / -0
    well i've figured it out myself a bit but the only line i get strangled in is
    the first line is the setplayers variable.. so many words... long line.. don't know what to do
     

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