Guys help me making a mutliboard

djb4cc1o94

TH.net Regular
Reaction score
5
I cant make it :banghead: I cant make it :banghead: I cant make it :banghead:

I even tried reading tutorials but still nothing... :mad:
 

Bigheaded

New Member
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4
What exactly do you want a multiboard for?

Have you tried just stealing it from another similar map? I find that's the easiest solution at times ;)

I presume you're not trying to make it at map initialisation? for if that's your event it doesnt work. Needs to be time elapsed 1 second or something like that/
 

azareus

And you know it.
Reaction score
63
Rules said:
We here at TH.net are not a Warcraft III editing service. Do not expect for you to hand over your map to us and have it handed back magically complete. It won't happen. So don't try.
This also applies to multiboards.
 

djb4cc1o94

TH.net Regular
Reaction score
5
Hey brainless boy if you dont wanna help then dont break my balls ok?And also you are not funny at all.I did not ask for hand over my map, i just asked if some guy could make a multiboard for me.
 

ultimate11

Active Member
Reaction score
25
i`ll make it
just post what you want your multiboard to do

BTW : you need to specify for how many players and etc..make a pic with paint if u want ..dont matter just say what you want and ill make it in 30 min or less
 

Bigheaded

New Member
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4
Well, i asked for some information and all you came back to me with was "i need someone to make it for me".
How am i supposed to know what it does? i can give you a completely blank useless one if you want ;)
What variables are going in it? what is it's purpose?

And i suggest you don't be so aggressive to us, all you need to do is explain your problem clearly and someone may spend the time to help :)
 

djb4cc1o94

TH.net Regular
Reaction score
5
Thank you, well, there should be 5 colums divided in 2 teams with 3 rows like this

Team 1 (LVL) (CHANCES)
PLAYERNAME K D
x
x
x
x
x

Team 2 (LVL1) (CHANCES2)
PLAYERNAME K D
x
x
x
x
x

K are kills

D are deaths

Dying and Killing are any units (not only heroes)

and lvls and chances are this,they are integers :

Trigger:
  • Make
    • Events
      • Time - Elapsed game time is 0.20 seconds
    • Conditions
    • Actions
      • Leaderboard - Create a leaderboard for (All players) titled ...
      • Set LEADERBOARD = (Last created leaderboard)
      • Leaderboard - Add Player 11 (Dark Green) to LEADERBOARD with label ... and value LVL
      • Leaderboard - Add Neutral Victim to LEADERBOARD with label ... and value LVL1
      • If ((Player 1 (Red) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 1 (Red) to LEADERBOARD with label (Name of Player 1 (Red)) and value killsred) else do (Do nothing)
      • If ((Player 2 (Blue) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 2 (Blue) to LEADERBOARD with label (Name of Player 2 (Blue)) and value killsblue) else do (Do nothing)
      • If ((Player 3 (Teal) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 3 (Teal) to LEADERBOARD with label (Name of Player 3 (Teal)) and value killsteal) else do (Do nothing)
      • If ((Player 4 (Purple) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 4 (Purple) to LEADERBOARD with label (Name of Player 4 (Purple)) and value killsyellow) else do (Do nothing)
      • If ((Player 5 (Yellow) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 5 (Yellow) to LEADERBOARD with label (Name of Player 5 (Yellow)) and value killsgreen) else do (Do nothing)
      • If ((Player 6 (Orange) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 6 (Orange) to LEADERBOARD with label (Name of Player 6 (Orange)) and value killspurple) else do (Do nothing)
      • If ((Player 7 (Green) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 7 (Green) to LEADERBOARD with label (Name of Player 7 (Green)) and value killsorange) else do (Do nothing)
      • If ((Player 8 (Pink) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 8 (Pink) to LEADERBOARD with label (Name of Player 8 (Pink)) and value killspink) else do (Do nothing)
      • If ((Player 9 (Gray) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 9 (Gray) to LEADERBOARD with label (Name of Player 9 (Gray)) and value killsgrey) else do (Do nothing)
      • If ((Player 10 (Light Blue) slot status) Equal to (==) Is playing) then do (Leaderboard - Add Player 10 (Light Blue) to LEADERBOARD with label (Name of Player 10 (Light Blue)) and value kills10) else do (Do nothing)
      • Leaderboard - Add Player 12 (Brown) to LEADERBOARD with label |cff0000ffChances I... and value Chances
      • Leaderboard - Add Neutral Hostile to LEADERBOARD with label |cffff0000Chances F... and value Chances2


Thats why i cant make it :|

If you need to check up my map just pm me.
 

ultimate11

Active Member
Reaction score
25
well i`m starting to work..I dont understood what means lvl and changes or what are suupposed wo to do,but multiboard just show rest is for you.
I`ll set lvl and chance into a variable and will be very easy for you to change it or you.
Multiboard will come with a tutorial for changing or everyting you want to do.
So look for pm soon
 

djb4cc1o94

TH.net Regular
Reaction score
5
Here you are...

AAAA.JPG

Sory my bad:

Invert the "Ice legion" up to the "Player" in the first row,team...
 

ultimate11

Active Member
Reaction score
25
you cant dwl or you cant open it.About opening I`m doubt cuz is saved with WE only.I`ll try to upload an other mirror and also post the triggers maybe help.Also make sure you have the WE on the latest W3 patch cuz else you cant open it.

Trigger:
  • Multiboard create
    • Events
      • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
      • Set Team[1] = |cff2B60DEIce Legion|r
      • Set Team[2] = |cffFF0000Fire Legion|r
      • For each (Integer A) from 1 to 10, do (Actions)
        • Loop - Actions
          • Set Player_name[(Integer A)] = (Name of (Player((Integer A))))
      • Multiboard - Create a multiboard with 3 columns and 12 rows, titled MY multiboard
      • For each (Integer A) from 1 to 13, do (Actions)
        • Loop - Actions
          • Multiboard - Set the display style for (Last created multiboard) item in column 1, row (Integer A) to Show text and Hide icons
          • Multiboard - Set the display style for (Last created multiboard) item in column 2, row (Integer A) to Show text and Hide icons
          • Multiboard - Set the display style for (Last created multiboard) item in column 3, row (Integer A) to Show text and Hide icons
          • Multiboard - Set the width for (Last created multiboard) item in column 1, row (Integer A) to 9.00% of the total screen width
          • Multiboard - Set the width for (Last created multiboard) item in column 2, row (Integer A) to 4.00% of the total screen width
          • Multiboard - Set the width for (Last created multiboard) item in column 3, row (Integer A) to 4.00% of the total screen width
      • For each (Integer A) from 2 to 6, do (Actions)
        • Loop - Actions
          • Set Player_row[((Integer A) - 1)] = (Integer A)
          • Multiboard - Set the text for (Last created multiboard) item in column 1, row (Integer A) to Player_name[((Integer A) - 1)]
          • Multiboard - Set the text for (Last created multiboard) item in column 2, row (Integer A) to (String(Kills[((Integer A) - 1)]))
          • Multiboard - Set the text for (Last created multiboard) item in column 3, row (Integer A) to (String(Dead[((Integer A) - 1)]))
      • For each (Integer A) from 9 to 13, do (Actions)
        • Loop - Actions
          • Set Player_row[((Integer A) - 3)] = (Integer A)
          • Multiboard - Set the text for (Last created multiboard) item in column 1, row (Integer A) to Player_name[((Integer A) - 3)]
          • Multiboard - Set the text for (Last created multiboard) item in column 2, row (Integer A) to (String(Kills[((Integer A) - 3)]))
          • Multiboard - Set the text for (Last created multiboard) item in column 3, row (Integer A) to (String(Dead[((Integer A) - 3)]))
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to Team[1]
      • Multiboard - Set the text for (Last created multiboard) item in column 2, row 1 to |cff2B60DEK|r
      • Multiboard - Set the text for (Last created multiboard) item in column 3, row 1 to |cff2B60DED|r
      • Multiboard - Set the text for (Last created multiboard) item in column 1, row 8 to Team[2]
      • Multiboard - Set the text for (Last created multiboard) item in column 2, row 8 to |cffFF0000K|r
      • Multiboard - Set the text for (Last created multiboard) item in column 3, row 8 to |cffFF0000D|r

Trigger:
  • Multiboard kill up
    • Events
      • Unit - A unit Dies
    • Conditions
    • Actions
      • Set Kills[(Player number of (Owner of (Killing unit)))] = (Kills[(Player number of (Owner of (Killing unit)))] + 1)
      • Multiboard - Set the text for (Last created multiboard) item in column 2, row Player_row[(Player number of (Owner of (Killing unit)))] to (String(Kills[(Player number of (Owner of (Killing unit)))]))

Trigger:
  • Multiboard d up
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Triggering unit) is A Hero) Equal to True
    • Actions
      • Set Dead[(Player number of (Owner of (Triggering unit)))] = (Dead[(Player number of (Owner of (Triggering unit)))] + 1)
      • Multiboard - Set the text for (Last created multiboard) item in column 3, row Player_row[(Player number of (Owner of (Transporting unit)))] to (String(Dead[(Player number of (Owner of (Triggering unit)))]))

Download demo
 

djb4cc1o94

TH.net Regular
Reaction score
5
Hey it is good and works properly but where are the integers and the "D-deaths" row? :| There is just K for kills but cant see the D.
also i've used a variable for colour, how do i add it? so that player names will be coloured?

this one is the variable i used

Trigger:
  • Init
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Set MBPlayerColours[1] = |cffff0000
      • Set MBPlayerColours[2] = |cff0000ff
      • Set MBPlayerColours[3] = |cff00ffff
      • Set MBPlayerColours[4] = |cff400080
      • Set MBPlayerColours[5] = |cffffff00
      • Set MBPlayerColours[6] = |cffff8000
      • Set MBPlayerColours[7] = |cff00ff00
      • Set MBPlayerColours[8] = |cffff80c0
      • Set MBPlayerColours[9] = |cff808080
      • Set MBPlayerColours[10] = |cff2d96ff


Shall i change the
Trigger:
  • Multiboard - Set the text for (Last created multiboard) item in column 1, row (Integer A) to Player_name[((Integer A) - 1)]

Player_name with MBPlayerColours[player number blabla...] ???
 

ultimate11

Active Member
Reaction score
25
look again
Trigger:
  • Multiboard - Set the text for (Last created multiboard) item in column 3, row (Integer A) to (String(Dead[((Integer A) - 3)]))
    • Multiboard - Set the text for (Last created multiboard) item in column 1, row 1 to (MBPlayerColours[1] + Player_name[1] + |r)
    • // Or use integer A for loop actions instood of [1]

or for better experience
Trigger:
  • Multiboard create
    • Events
    • Time - Elapsed game time is 1.00 seconds
    • Conditions
    • Actions
    • Set Team[1] = |cff2B60DEIce Legion|r
    • Set Team[2] = |cffFF0000Fire Legion|r
    • For each (Integer A) from 1 to 10, do (Actions)
      • Loop - Actions
        • Set Player_name[(Integer A)] = (MBPlayerColours[(Integer A)] + Name of (Player((Integer A) + |r)))


SRY 1 mistke modified :Dforgot "|r" in color codes
 

ultimate11

Active Member
Reaction score
25
o_O i already give you an example is time to make yourself ...you are already ask for to much and also dont have any respect.Here on th.net nobody has ever help me as i already help you.
 

GFreak45

I didnt slap you, i high 5'd your face.
Reaction score
130
djb you cant ask people to do it for you, you can ask for an example map but thats usually the most you can get, if a project is too much for you to handle yourself with the help of others from here put in a post asking for partners making the map and say that you need a triggerer
 
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