Tom_Kazansky
--- wraith it ! ---
- Reaction score
- 157
HAVOC
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Created by Tom_Kazansky
Map InfoThe map genre is AoS, inspired by other AoS genre map, such as: DDay, DotA, AoM, ToB.
(I will add more info soon
Features
◊ Elemental system:
There are four elements: Air, Earth, Fire, Water
and the fifth neutral element: Arcane
These elements are applied to damage of spells and, in some cases, to the hero’s attack as well.
I hope this would bring more battle extensions and strategies.
◊ Heroes:
Maximum level is 20
Each level, hero gains 1 primary attribute and 3 free distributing attributes
Each hero has 8 skills, 4 active and 4 traits (passive). Can only learn 4 out of 8 skills
Additional to these 8 skills are 4 attribute bonus skills. Can only learn one.
Each skill has 4 levels, there is no ultimate
◊ Items
Item Upgrade: it’s like “item combine” with only basic item and the scroll
Item Enhancement: the use of gem and orb to provide item with additional stats and even enhance their ability, some items require an orb to unlock their ability.
Instructions
◊ Game modes
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The host (first user player from 1 to 10) can use chat command to select game mode within the first ten seconds of game time.
Main game modes:
All Random (-ar): forces all players to get a randomly chosen hero.
Additional modes:
Obelisk (-ob): takes control of two Obelisks and defense them for a limited
time to win.
Death Match (-dm): Kills enemy heroes and reach certain score to win.
Optional modes:
No Upgrade (-nu): upgrades at the town halls are disabled.
No PowerUps (-np): no runes will be spawned.
No Respawn Time (-nr): hero respawn time is fixed at 5 seconds.
No Obelisk Bonus (-do): disable bonus of obelisks, they can still be captured.
Rebuild (-rb): enable rebuilding of town halls and towers
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◊ Default mode: destroy enemy’s town hall to strip them of base control. Victory comes when enemy no longer has any controlling bases.
Destroying the town hall will strip enemy’s control and also destroy this base’s remaining towers.
◊ Obelisk mode (game mode -ob): take control of two obelisks:
and defend them for a set amount of time to win.
to take control of an obelisk: simply order "smart" (right click) on the obelisk, your hero will automatically channel an
ability on the obelisk, after done channeling, the obelisk is yours.
◊ Death Match (game mode -dm): kill enemy heroes to reach a certain score to win.
Main game modes:
All Random (-ar): forces all players to get a randomly chosen hero.
Additional modes:
Obelisk (-ob): takes control of two Obelisks and defense them for a limited
time to win.
Death Match (-dm): Kills enemy heroes and reach certain score to win.
Optional modes:
No Upgrade (-nu): upgrades at the town halls are disabled.
No PowerUps (-np): no runes will be spawned.
No Respawn Time (-nr): hero respawn time is fixed at 5 seconds.
No Obelisk Bonus (-do): disable bonus of obelisks, they can still be captured.
Rebuild (-rb): enable rebuilding of town halls and towers
________________________
◊ Default mode: destroy enemy’s town hall to strip them of base control. Victory comes when enemy no longer has any controlling bases.


Destroying the town hall will strip enemy’s control and also destroy this base’s remaining towers.
◊ Obelisk mode (game mode -ob): take control of two obelisks:

and defend them for a set amount of time to win.
to take control of an obelisk: simply order "smart" (right click) on the obelisk, your hero will automatically channel an
ability on the obelisk, after done channeling, the obelisk is yours.
◊ Death Match (game mode -dm): kill enemy heroes to reach a certain score to win.
(continue in second post)
Screenshots
There is no screenshots, currently.
Credit
Special thank to www.thehelper.net, my dear community.
Various icons are "downloaded" from www.wowhead.com,
www.wowwiki.com
◊ My mates
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Jin_Axl (idea maker)
(am I forgetting anyone?)
◊ Tools used
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◊ Resources
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Flare, Artificial, quraji, Cohadar, Vexorian, Rising Dusk , Grim001 , Kenny, Jesus4Lyf, Earth-Fury, moyack, Anachron, Tarrasque,
CRAZYRUSSIAN, Pyritie, crl, Thrikodius, Daelin, 67chrome, JetFangInferno, takakenji, Judash137, HappyTauren, epsilon, Lord_T, Weep,
SantoRayo[iP], Kwaliti, Grymlax, ShirK, 4eNNightmare, RangerX, Bogrim, kola, tjordell, NO-Bloody-Name, Darkfang, Anachron, Peekay,
-Berz, WILL THE ALMIGHTY, Darkwind, bigapple90, Jaret, Hemske, The_Avenger's_Return, bloodyroadkill, I3lackDeath, bigapple90,
Apheraz Lucent, GooS
I only write the name because I reached post's characters limit
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Jin_Axl (idea maker)
(am I forgetting anyone?)
◊ Tools used
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- JassNewGenPack
- wc3mapoptimizer
- Widgetizer
- BLP Lab
- Button Manager
- GMSI
◊ Resources
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Flare, Artificial, quraji, Cohadar, Vexorian, Rising Dusk , Grim001 , Kenny, Jesus4Lyf, Earth-Fury, moyack, Anachron, Tarrasque,
CRAZYRUSSIAN, Pyritie, crl, Thrikodius, Daelin, 67chrome, JetFangInferno, takakenji, Judash137, HappyTauren, epsilon, Lord_T, Weep,
SantoRayo[iP], Kwaliti, Grymlax, ShirK, 4eNNightmare, RangerX, Bogrim, kola, tjordell, NO-Bloody-Name, Darkfang, Anachron, Peekay,
-Berz, WILL THE ALMIGHTY, Darkwind, bigapple90, Jaret, Hemske, The_Avenger's_Return, bloodyroadkill, I3lackDeath, bigapple90,
Apheraz Lucent, GooS
I only write the name because I reached post's characters limit
I may have missed some, please inform me of any things that haven't been credited.
Author's notes
I have been in map making for a long time but don't have any significant map yet.
I like AoS game and I stick with "HAVOC" for quite some time.
I would be greatly appreciate if someone would play and give me reviews, it would be the best if you can test this with many players.
The map is pretty unstable, it is still saved in debug mode so I will not upload it in the Map section.
Changelog
- beta version: 3.0 (Old thread)
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- Terrain reworked
- Item System reworked
- There are 18 heroes, I will add more when the map is a bit more stable.
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- added optional mode: No Rebuild (-rb): disable rebuilding of town halls and towers
- Heroes:
- remake Witch Hunter
- added Defender (Str)
- added Dread Knight (Str)
- added Arcanist (Int)
- added High Priest (Int)
- Fixes: I didn't receive any feedbacks at all
so I don't think I have fixed any wrong things
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- Rebuilding of town halls and towers are disabled by default, -rb mode will enable it.
- Heroes:
- added Phantom Huntress (Agi)
- added Lunar Huntress (Agi)
- Items:
- Basic items:
- added Dwarven Hammer
- added Elven Bow
- added Arcane Wand
- Upgrade items:
- added Wind Gloves
- added Energizer Ring
- added Ember Pride
- added Thunder's Roar
- added Oceanic Tear
- added Crimson Saber
- added Azure Charity
- added Agni & Rudra
- added Vulcanus
- added Cape of Balthazzar
- Basic items:
- Changed various ability and item icons
- Some minor bugs are found and fixed
(attached below)
Attachments
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