R
Renshin
Guest
thx for the custom script u gave me last time...
but i still have server split when i host on bnet, could u plz look at these triggers and tell me if they could create memory leak? and how to fix them ??
PLZZZ.... im as desparate as always
CODE 1
CODE 2
CODE 3
CODE 4
CODE 5
but i still have server split when i host on bnet, could u plz look at these triggers and tell me if they could create memory leak? and how to fix them ??
PLZZZ.... im as desparate as always
CODE 1
Code:
Creep Spawn continue 1
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 Alliance Warrior for Player 6 (Orange) at (Center of Alliance Creep Spawn 1 <gen>) facing Default building facing degrees
Unit - Create 3 Alliance Warrior for Player 6 (Orange) at (Center of Alliance Creep Spawn 2 <gen>) facing Default building facing degrees
Unit - Create 3 Alliance Warrior for Player 6 (Orange) at (Center of Alliance Creep Spawn 3 <gen>) facing Default building facing degrees
Unit - Create 1 Alliance Hunter for Player 6 (Orange) at (Center of Alliance Creep Spawn 3 <gen>) facing Default building facing degrees
Unit - Create 1 Alliance Hunter for Player 6 (Orange) at (Center of Alliance Creep Spawn 2 <gen>) facing Default building facing degrees
Unit - Create 1 Alliance Hunter for Player 6 (Orange) at (Center of Alliance Creep Spawn 1 <gen>) facing Default building facing degrees
Unit - Create 3 Scourge Warrior for Player 12 (Brown) at (Center of Scourge Creep Spawn 1 <gen>) facing Default building facing degrees
Unit - Create 3 Scourge Warrior for Player 12 (Brown) at (Center of Scourge Creep Spawn 2 <gen>) facing Default building facing degrees
Unit - Create 3 Scourge Warrior for Player 12 (Brown) at (Center of Scourge Creep Spawn 3 <gen>) facing Default building facing degrees
Unit - Create 1 Scourge Hunter for Player 12 (Brown) at (Center of Scourge Creep Spawn 1 <gen>) facing Default building facing degrees
Unit - Create 1 Scourge Hunter for Player 12 (Brown) at (Center of Scourge Creep Spawn 2 <gen>) facing Default building facing degrees
Unit - Create 1 Scourge Hunter for Player 12 (Brown) at (Center of Scourge Creep Spawn 3 <gen>) facing Default building facing degrees
CODE 2
Code:
Summon Sentinel
Events
Time - Every 2.00 seconds of game time
Conditions
(Number of units in (Units in SENTINEL SUM check <gen>)) Less than or equal to 0
Actions
Game - Display to (All players) the text: |cff7777aaThe Senti...
Trigger - Turn on Shake sent <gen>
Unit - Explode Resurrection Stone (southwest facing) 0150 <gen>
Unit - Create 1 Sentinel Ancient Spirit for Player 6 (Orange) at (Center of Alliance Creep Spawn 2 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
CODE 3
Code:
MONEY
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Player - Add 8 to Player 1 (Red) Current gold
Player - Add 8 to Player 2 (Blue) Current gold
Player - Add 8 to Player 3 (Teal) Current gold
Player - Add 8 to Player 4 (Purple) Current gold
Player - Add 8 to Player 5 (Yellow) Current gold
Player - Add 8 to Player 7 (Green) Current gold
Player - Add 8 to Player 8 (Pink) Current gold
Player - Add 8 to Player 9 (Gray) Current gold
Player - Add 8 to Player 10 (Light Blue) Current gold
Player - Add 8 to Player 11 (Dark Green) Current gold
CODE 4
Code:
Runes Continue
Events
Time - Every 1350.00 seconds of game time
Conditions
Actions
Item - Remove (Random item in Left Rune <gen>)
Item - Create Rune of Restoration at (Center of Left Rune <gen>)
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Right Rune <gen>)
Item - Create Rune of Restoration at (Center of Right Rune <gen>)
Special Effect - Create a special effect at (Center of Right Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Left Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Left Rune <gen>)
Item - Create Rune of Speed at (Center of Left Rune <gen>)
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Right Rune <gen>)
Item - Create Rune of Speed at (Center of Right Rune <gen>)
Special Effect - Create a special effect at (Center of Right Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Left Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Left Rune <gen>)
Item - Create Rune of Speed at (Center of Left Rune <gen>)
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Right Rune <gen>)
Item - Create Rune of Speed at (Center of Right Rune <gen>)
Special Effect - Create a special effect at (Center of Right Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Left Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Left Rune <gen>)
Item - Create Rune of Greed at (Center of Left Rune <gen>)
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Right Rune <gen>)
Item - Create Rune of the Mighty at (Center of Right Rune <gen>)
Special Effect - Create a special effect at (Center of Right Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Left Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Left Rune <gen>)
Item - Create Rune of the Mighty at (Center of Left Rune <gen>)
Wait (Random real number between 0.00 and 270.00) seconds
Item - Remove (Random item in Right Rune <gen>)
Item - Create Rune of Greed at (Center of Right Rune <gen>)
Special Effect - Create a special effect at (Center of Right Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
Special Effect - Create a special effect at (Center of Left Rune <gen>) using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
CODE 5
Code:
Creep Upgrade
Events
Time - Elapsed game time is 800.00 seconds
Conditions
Actions
Player - Set the current research level of Mellee Upgrade lvl 1 to 1 for Player 6 (Orange)
Player - Set the current research level of Mellee Upgrade lvl 1 to 1 for Player 12 (Brown)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 2 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 2 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 3 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 3 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 4 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 4 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 5 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 5 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 6 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 6 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 7 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 7 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 8 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 8 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 9 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 9 for Player 6 (Orange)
Wait 800.00 seconds
Player - Set the current research level of Mellee Upgrade lvl 1 to 10 for Player 12 (Brown)
Player - Set the current research level of Mellee Upgrade lvl 1 to 10 for Player 6 (Orange)


