*Help* Editing Bridges

  • Thread starter Thread starter Thief
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Thief

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Hey, I can't seem to figure this problem out but I've seen it done in several maps.

All I need to know is how to allow a unit to walk on a bridge, but also walk under it. The pathing seems all messed up if anyone knows the answer it would be greatly appreciated.



(I accidentily posted this in another forum. Sorry for that.)
 
im not sure but i htink what you do is:
go to object editor and switch Pathing - wakable to true. if that doesnt work then i dunno. maybe the bridge just needs to be really high up.
 
Make invisble elevator doodads, then put them under the bridge and select the elevator, then hold ctrl and hit the Page Up button several times until the elevator doodad is right on the bridge.
 
Bah this is confusing me!
I've edited every property on the bridge and it still isnt working...It won't let me placed invisible platforms underneath the bridge either.
 
Give the bridge NO pathing texture and no collision size. Give the platforms no pathing or collision size either.
 
I've got a bit of a problem still. It allows boats to go through, the only problem is that boats don't go under. They go over the bridge...Which looks pretty stupid :) any way to fix this?
 
Warcraft III allows for only ONE level pathing, meaning if you have platforms on a bridge, units cannot go under them, they will go over. Just make a regionright where the brdige is, and when someone goes in it, check to see if someone's on it already and hide the platform.
 
Grr... any help on how to make this trigger? I don't know where to begin.
 
*Marksman casts Necromancy on this thread*

Ok I am trying to make a bridge for my map, and I want units to be able to walk across it, and units to walk under it (Thus the thread). I read this thread, but none of it worked. Placed an invisible platform like conan said, but I'm not sure what that was supposed to accomplish. Units will walk right on and off the steep side drop, but they cannot exit the bridge in either of the two actual entrances. So....Could you please explain further anyone?

Thanks,
Marksman
 
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