I'm currently working on a map but there are some problems that is preventing me from progressing with my map. I need some help.
Here's the link for more info:
http://www.thehelper.net/forums/showthread.php?t=131920
Problems:
I'm not sure if I should make the boss playable or make it AI. I want to make it AI but I have no idea how. If there's anyone out there that is pro at AI programming, your help would be greatly appreciated!
>>>I've decided to make the boss AI (trigger controlled)
If the boss is allied with the creeps, how am I suppose to make him level up? He won't have any enemies to attack so no experience for him. Any suggestions?
>>>Here's what I have so far: The boss levels up every # of minutes/The boss will be the same level as the player with the highest level in the group/The boss' level will be the average level of the group.
>>>Is there a trigger that can level the boss based on the average level of the group?
>>>Is there a trigger that can level the boss based on the highest leveled hero of the group?
I want the boss to have lots of skills, I searched this up and people said I should use a "spellbook". Can someone explain this to me? Or better yet, do it for me?
>>>This is still pretty confusing, can I make the boss cast any skill he wants?
**Most important: I need someone who is pro at making skills or editing skills to fit the game.
PLEASE ANSWER ANY OF THE ABOVE, POST IDEAS/SUGGESTIONS/ETC, REPLY, HELP OUT
I'll make sure to give you A LOT of credit once my map is out, thanks!!
Here's the link for more info:
http://www.thehelper.net/forums/showthread.php?t=131920
Problems:
I'm not sure if I should make the boss playable or make it AI. I want to make it AI but I have no idea how. If there's anyone out there that is pro at AI programming, your help would be greatly appreciated!
>>>I've decided to make the boss AI (trigger controlled)
If the boss is allied with the creeps, how am I suppose to make him level up? He won't have any enemies to attack so no experience for him. Any suggestions?
>>>Here's what I have so far: The boss levels up every # of minutes/The boss will be the same level as the player with the highest level in the group/The boss' level will be the average level of the group.
>>>Is there a trigger that can level the boss based on the average level of the group?
>>>Is there a trigger that can level the boss based on the highest leveled hero of the group?
I want the boss to have lots of skills, I searched this up and people said I should use a "spellbook". Can someone explain this to me? Or better yet, do it for me?
>>>This is still pretty confusing, can I make the boss cast any skill he wants?
**Most important: I need someone who is pro at making skills or editing skills to fit the game.
PLEASE ANSWER ANY OF THE ABOVE, POST IDEAS/SUGGESTIONS/ETC, REPLY, HELP OUT
I'll make sure to give you A LOT of credit once my map is out, thanks!!