keychup
Active Member
- Reaction score
- 34
Base Hero: Shadow Hunter
Primary Attribute: Strength
Theme: Ninja
Range: 600
Current Set:
1: Shackles - Pulls a target unit over 500 spaces and deals damage based on Intelligence
2: Hex - Turns units within a 200 space Area of Effect in front of you into frogs
3: ???
4: Shadow Sneak - Turns you invisible and doubles your movement speed
Primary Attribute: Strength
Theme: Ninja
Range: 600
Current Set:
1: Shackles - Pulls a target unit over 500 spaces and deals damage based on Intelligence
2: Hex - Turns units within a 200 space Area of Effect in front of you into frogs
3: ???
4: Shadow Sneak - Turns you invisible and doubles your movement speed
Here's some additional information about the hero so you can understand it more.
Stats at maximum level (15)
HP - 660
MP - 603
Strength - 33 (Strength remains Strength - Each point increases HP by 20)
Defense - 43 (Defense replaces Agility - Each point increases armor by 1)
Wisdom - 67 (Wisdom replaces Intelligence - Each point increases MP by 9)
+1 damage for each point in primary attribute (in this case: Strength)
All skill-based spells are based on Strength or Wisdom.
-The reason primary attribute is strength and damage is based on Wisdom is because i want it to deal less physical damage but more magical damage.
-Ranged attacks should balance out the fact his physical attack is low.
-Each point of armor is 2% damage reduction up to 10, 1% up to 20, 0.5% up to 30, etc.
-Attributes don't grant regeneration, thus 0 HP/MP regeneration by default. Regeneration is accessed via abilities or items.