S
sentchev
Guest
I'm trying to make a trigger like that :
When a player decide to stop playing, he can become an "observator", he can see all the map and chat with all others "oberservators".
But the problem is :
The player that are "observing" can still talk to all other players so he can help a player by saying other players position ect...
I had the idea to give a command to all players to kick an observator but if the observator talk in private to a player the other players cant see that he help him lol :banghead:
I had the idea to make a trigger that show to all players what an observator say but it wont be good because the observators shouldnt speak without flooding all others players :banghead:
Damm i hope you will have some ideas to help me, thx
When a player decide to stop playing, he can become an "observator", he can see all the map and chat with all others "oberservators".
But the problem is :
The player that are "observing" can still talk to all other players so he can help a player by saying other players position ect...
I had the idea to give a command to all players to kick an observator but if the observator talk in private to a player the other players cant see that he help him lol :banghead:
I had the idea to make a trigger that show to all players what an observator say but it wont be good because the observators shouldnt speak without flooding all others players :banghead:
Damm i hope you will have some ideas to help me, thx


