Help me with an animation

keychup

Active Member
I need to find a way to loop a unit's walk animation. however the full animation doesn't get executed. the only reason i could come up with is that the unit's stand animation interrupts the walk animation.
 

Owner123

New Member
All animations have some time - walk may be like 1 second or so. (Probably less, but I'm just guessing) so if you have it loop every 0.5 seconds (for example) only half of the walking animation will get executed. I did this when I looped an attack animation, you have to have a wait for however long you want the player to see the animation.

Hope it helps :).
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
Are you using the default Play Animation action? Because that doesn't work on the Walk animations, for some reason. Try using SetUnitAnimationByIndex.
 

keychup

Active Member
Queing animation seems to have no effect either
And by using Animation indexes i dont think walk is the same index for all units
 
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