I need to find a way to loop a unit's walk animation. however the full animation doesn't get executed. the only reason i could come up with is that the unit's stand animation interrupts the walk animation.
All animations have some time - walk may be like 1 second or so. (Probably less, but I'm just guessing) so if you have it loop every 0.5 seconds (for example) only half of the walking animation will get executed. I did this when I looped an attack animation, you have to have a wait for however long you want the player to see the animation.
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.