((Playable map area) contains (Random unit from YourUnitGroup)) Equal to True
Change "Playable Map Area" with the region you want.
((Picked player) is an enemy of Player 2 (Blue)) Equal to True
Change "is an enemy of XXX" with the player you want that picked players become ally/enemy to.
This will however not stop units in an area of attacking each other, even though they are allies. You will have to order them to stop or move them to a new area and have the "enemies" break pursuit so that the last order is neutralized.
Hmm, about the Headline News, I noticed threads are being moved into the subforum (Health News, Environmental News, etc.). When that happens, the TH Forum Home page loses the articles, and instead would show old articles posted 1 or 2 weeks ago.
Question: Is there a way to remove thread redirects? It creates a copy of the moved thread and takes up space, and I am leaning towards wanting to remove them in the Headline News. But if they have an expiration date, I guess I'm fine with it.
if a redirect ends up in the same forum as the post it goes to though I think the redirect drops or fails or something but they are not bugged out and when you are working on an indirect the original post is safe.