Help Plz

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would any 1 be intrested in finish editing a map for me?? all i would need is the trigger shit realy and hero select things...
 
Don't hold your breath.
 
please be more specific... what trigger do you need help with, and i think hero selecting things are in editor advanced.
 
Wait 12 seconds
Game - Display to all players the messege: I need all the triggers cuz idunno how to do them
 
lol Rad :D

Events
Time - Every 1.00 seconds of game time
Conditions
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Player(pack) Doesn't describe his needs
Then - Actions
Game - Defeat Player(pack) with the message: (Please tell us what you need help with next time!)
Else - Actions
Do nothing
 
well i need hero selecters and i need stuff 2 make no bildings at starting locations also i need it so u kill the dude at the end of my hero maze u win the game also want 2 make it just day time not night time and umm lets see i would like 2 add a few events like u need 2 find a key that opens a door i tried 2 make an invis wal out of shades but they move :/
 
Good lord man.. Ill do it.. But only if your terrain rocks.. I mean your triggering sucks.. Unless you can do a really good terrain you should do triggers yourself and not waste our lovely time :P Whisper me on Wc Jesse_James And well talk more
 
Code:
Events-
    Player (1) types a message containing (do triggers for me) as a substring.
    Player (2) types a message containing (do triggers for me) as a substring.
    Player (3) types a message containing (do triggers for me) as a substring.
    Player (4) types a message containing (do triggers for me) as a substring.
    Player (5) types a message containing (do triggers for me) as a substring.
    Player (6) types a message containing (do triggers for me) as a substring.
    Player (7) types a message containing (do triggers for me) as a substring.
    Player (8) types a message containing (do triggers for me) as a substring.
    Player (9) types a message containing (do triggers for me) as a substring.
    Player (10) types a message containing (do triggers for me) as a substring.
    Player (11) types a message containing (do triggers for me) as a substring.
    Player (12) types a message containing (do triggers for me) as a substring.
Conditions-
Actions-
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        If - Conditions
            (Typed chat message) contains the string (heres what I want) as a substring equal to True.
        Then - Actions
            Order player (Random player matching conditions (name of matching player equal to (AgentPaper))) to do action (help (name of (Triggering Player)) out)
        Else - Actions
            Defeat (Triggering Player) with message: Ask for what you want sheesh!
 
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