Help wih trigger add/remove item

Tinker

New Member
Reaction score
1
Hi guys this trigger isnt working pls help

Trigger:
  • Armor Gain
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Killing unit) has buff Armor Gain ) Equal to True
    • Actions
      • Set AG_KillingUnit = (Killing unit)
      • Unit - Add Item Armor Bonus (+1) to AG_KillingUnit
      • Countdown Timer - Start Timer15 as a One-shot timer that will expire in (1.00 + ((Real((Level of Armor Gain for AG_KillingUnit))) x 0.25)) seconds


It should add 1 armor for each unit killed but it remains 1 even if i kill 3200 units at the same time, and it removes 1....

i want it to add 1 for each killed unit and then remove 1

ie. if it is 6 the time expires and it becomes 5, dunno if i explain...

This is the remove trigger if u mind

Trigger:
  • Armor Remove
    • Events
      • Time - Timer15 expires
    • Conditions
    • Actions
      • Unit - Remove Item Armor Bonus (+1) from AG_KillingUnit
 

Ishida

New Member
Reaction score
1
Because it's only adding 1 armor. It doesn't add multiple.

Use an array, and add the armor based on the array.. or an int wwould be better

Set ArmorBonus = ArmorBonus + 1;

Then add Armorbonus, instead of the item shit
 

drol

New Member
Reaction score
7
I cant use arrays :/ can you make an explain trigger pls?
You should change the armor ability so that it has multiple levels, then set the armor for each level.

Then in your trigger you can set the level of the ability + 1 each time the unit kills someone.
 

Tinker

New Member
Reaction score
1
7I tried using these 3 triggers and starting the countdown repeatly... it works but only if you arent killing any unit, it doesnt decrease while im still killing units

Trigger:
  • Armor Gain 2
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Killing unit) has buff Armor Gain ) Equal to True
    • Actions
      • Set AG_KillingUnit = (Killing unit)
      • Unit - Add Item Armor Bonus (+1) to AG_KillingUnit
      • Trigger - Turn on Armor Gain <gen>
      • Trigger - Turn off (This trigger)


Trigger:
  • Armor Gain
    • Events
      • Unit - A unit Dies
    • Conditions
      • ((Killing unit) has buff Armor Gain ) Equal to True
    • Actions
      • Unit - Set level of Item Armor Bonus (+1) for AG_KillingUnit to ((Level of Item Armor Bonus (+1) for AG_KillingUnit) + 1)
      • Countdown Timer - Start Timer15 as a Repeating timer that will expire in (1.00 + ((Real((Level of Armor Gain for AG_KillingUnit))) x 0.25)) seconds


Trigger:
  • Armor Remove
    • Events
      • Time - Timer15 expires
    • Conditions
    • Actions
      • Unit - Set level of Item Armor Bonus (+1) for AG_KillingUnit to ((Level of Item Armor Bonus (+1) for AG_KillingUnit) - 1)


Pls help me to make it work properly and as i said.

I want it to decrease armor while im gaining it... not while im not gaining any armor or killing any units, dunno if i explain.
This trigger is restarting the countdown everytime i kill an unit, and that is bad for what i need.
 
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