R
RaptorX9
Guest
Well, I'm making a TD map.
And so far its been great, intill I found out I'm going to need a trigger in witch I do not know how to make.
So, after 5 seconds of the game a timer appears *Next Level* (CountDown)
and when that timer expires the creeps spawn (When I say creeps I mean Player Brown -- Computer player).
But, before I want the next timer to start (for the next level) I want it to make sure all the other creeps are dead before the next rounds countdown can begins.
Any 1 know how to make a trigger that makes sure all the last spawned creeps are dead, then once they are dead another timer starts?
Thanks
X9
And so far its been great, intill I found out I'm going to need a trigger in witch I do not know how to make.
So, after 5 seconds of the game a timer appears *Next Level* (CountDown)
and when that timer expires the creeps spawn (When I say creeps I mean Player Brown -- Computer player).
But, before I want the next timer to start (for the next level) I want it to make sure all the other creeps are dead before the next rounds countdown can begins.
Any 1 know how to make a trigger that makes sure all the last spawned creeps are dead, then once they are dead another timer starts?
Thanks
X9


