help with custom trigger

  • Thread starter Thread starter Arkaron
  • Start date Start date
A

Arkaron

Guest
Need help plz

Hello, I need help with my custom trigger ability,

The ability does increase the attack rate, movement speed, hit points regeneration and damage.

For do that ability I used as model Bloodlust, and I maked news abilities from items for increase damage and hit points regeneration. The p´roblem is that, I can use the ability very well, there is no problems (the ability lasts 60 seconds).

When those 60 seconds as passed, the damage and hit points are still there.
I made this trigger:

Events:
-Unit-Beggins Chaneling and ability

Conditions:
-Ability comparison equal to ("Ability")

Actions:
-If Level of ((Ability of triggering unit) is equal to 1 then do
Unit- add ability for triggering unit equal to "Damage (level 1)"
Else do
Unit-add ability for triggering unit equal to "Regeneration (Level 1)
-Wait 60.00 seconds
-Unit Remove "damage (Level1)" from triggering
-Unit Remove "Regeneration (Level 1)" from triggering unit

What´s wrong with that trigger, plz if u know tell me, THX

Note: My custom trigger ability have 4 levels, I make this trigger but with the 4 levels.
 
remove

-Wait 60.00 seconds
-Unit Remove "damage (Level1)" from triggering
-Unit Remove "Regeneration (Level 1)" from triggering unit


from the trigger and put those last 2 lines into a new trigger like this:

Events:
-Unit - finishes casting an ability

Conditions:
-Ability comparison equal to ("Ability")

Actions:
-Unit Remove "damage (Level1)" from casting unit
-Unit Remove "Regeneration (Level 1)" from casting unit
 
I think I have try something like that, but I will try your suggestion, Thank you
 
Mmmm... I have tryed it, but it doesn´t works too...

More suggestions?? Plz help
 
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