I've been through every intro map making tutorial I can find, and while many of them are great at explaining the workings of JASS, I can't seem to find one that explains how to directly edit a map in it.
I've reached the point where using the regular map editor to create triggers is very slow, and I'd like to be able to just edit my script file directly. I've attempted to do this with several MPQ editors, but it never seems to work right, and I feel like I must be missing something very simple. I've tried extracting war3map.j, editing it, deleting the old copy within the MPQ, then importing my new one. Sounds like it would work in theory, but as far as I can tell, the old one is never actually deleted (at least the map file is the same size even after deletion), and somehow the map editor still knows to load up using the old information. Is this how most designers do it, or is there an even easier way that people edit the map's script?
Any help here would be highly appreciated =)
I've reached the point where using the regular map editor to create triggers is very slow, and I'd like to be able to just edit my script file directly. I've attempted to do this with several MPQ editors, but it never seems to work right, and I feel like I must be missing something very simple. I've tried extracting war3map.j, editing it, deleting the old copy within the MPQ, then importing my new one. Sounds like it would work in theory, but as far as I can tell, the old one is never actually deleted (at least the map file is the same size even after deletion), and somehow the map editor still knows to load up using the old information. Is this how most designers do it, or is there an even easier way that people edit the map's script?
Any help here would be highly appreciated =)