Help with Fissure

N

Naruto[Leaf]

Guest
Code:
function Trig_Tremor_Conditions takes nothing returns boolean
    return GetSpellAbilityId() == 'A00C'  
endfunction

function Tremor_Destroy_Trees takes nothing returns nothing
    call KillDestructable(GetEnumDestructable())
endfunction

function Tremor_Destroy takes nothing returns nothing
    local destructable d = bj_lastCreatedDestructable

    call TriggerSleepAction(5)
    call RemoveDestructable( d )

    set d = null
endfunction

function Tremor_Effects takes nothing returns nothing
    local timer t = GetExpiredTimer()
    local unit u = GetHandleUnit(t,"u")    
    local real ang = GetHandleReal(t,"ang")
    local real dist = GetHandleReal(t,"dist")  
    local integer i = GetHandleInt(t,"i")  
    local real x = GetUnitX(u) + dist * Cos(ang * bj_DEGTORAD) + GetRandomReal(-50, 50 )
    local real y = GetUnitY(u) + dist * Sin(ang * bj_DEGTORAD) + GetRandomReal(-50, 50 )     
    local rect re = Rect(x - 175., y - 175., x + 175., y + 175.) 

    if i> 20 then
        call PauseTimer(t)
        call FlushHandleLocals(t)
        call DestroyTimer(t)
        set t = null        
        call EnumDestructablesInRect(re,null,function Tremor_Destroy_Trees)
    else
        set bj_lastCreatedDestructable = CreateDestructable( 'B000', x,y, ang, .5, 0 )
        call ExecuteFunc("Tremor_Destroy") 
        call DestroyEffect(AddSpecialEffect( "Abilities\\Spells\\Other\\Volcano\\VolcanoDeath.mdl",x,y))         
    endif 
    call SetHandleReal(t,"dist",dist+60)
    call SetHandleInt(t,"i",i+1)

    call RemoveRect(re)
    set re = null
    set t = null
    set u = null    
endfunction

function Trig_Tremor_Actions takes nothing returns nothing
    local timer t = CreateTimer()
    local unit u = GetTriggerUnit()
    local real x = GetUnitX(u)
    local real y = GetUnitY(u)
    local location l = GetSpellTargetLoc()    
    local real ang = bj_RADTODEG*Atan2(GetLocationY(l) - y, GetLocationX(l) - x)    

    call SetHandleHandle(t,"u",u)
    call SetHandleReal(t,"ang",ang)
    call SetHandleReal(t,"dist",60)
    call SetHandleInt(t,"i",0)    
    call TimerStart(t,0.01,true,function Tremor_Effects)      

    set t = null
    set u = null
    call RemoveLocation(l)
    set l = null
endfunction

//======================================================================  =====
function InitTrig_Fissure takes nothing returns nothing
    set gg_trg_Fissure = CreateTrigger(  )
    call TriggerRegisterAnyUnitEventBJ( gg_trg_Fissure, EVENT_PLAYER_UNIT_SPELL_EFFECT )
    call TriggerAddCondition( gg_trg_Fissure, Condition( function Trig_Tremor_Conditions ) )
    call TriggerAddAction( gg_trg_Fissure, function Trig_Tremor_Actions )
endfunction

Ok that's the fissure I got from a friend. How do I set the duration of the fissure shorter? How could I also decrease the range and make the fissure fit more closely together? Could anyone please help me decode that jumble of Jass? hehe Thx in advance. It works fine, i just wanted some improvements :)
 

phyrex1an

Staff Member and irregular helper
Reaction score
447
Code:
call TriggerSleepAction(5)
That is the duration of each destructable created. For now it is 5 seconds.

Code:
if i> 20 then
This is how many destructables that is created, 20 for now.

Code:
call TimerStart(t,0.01,true,function Tremor_Effects)
This is how long time it is between the creation of each destructable, as for now it is 0.01 sec between each destructable.

Code:
call SetHandleReal(t,"dist",60)
This is how far from the unit the first destructable is created, 60 for now.

Code:
call SetHandleReal(t,"dist",dist+60)
This is the distance between each destructable, 60 for now.
 
P

patcat

Guest
o_O

wow...... you are the only person I've ever seen to solve a problem with just one post... :eek: i am in awe

lol
 

emjlr3

Change can be a good thing
Reaction score
395
that code looks awefully familiar
 
N

Naruto[Leaf]

Guest
Yeah made it myself ;) Hehe jk I will not reveal who made this trigger !!!
 

emjlr3

Change can be a good thing
Reaction score
395
er....I made it...lol
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top