Help with initializing a struct array to each player

dudeim

New Member
Reaction score
22
Hey,

I got a little problem with initializing the struct I have
Here is the script:

JASS:
library PlayerData
    struct Playor extends array //using Playor as player is a var type and Player is a function
        player ThisPlayer
        
        implement PlayerInfo
        
        static method operator [] takes player p returns thistype
            return GetPlayerId(p)
        endmethod
        
        static method operator []= takes player p, thistype this returns nothing
            set Playor[p] = this
        endmethod
        
        static method get takes player p returns thistype
            return Playor[p]
        endmethod
        
        method onCreate takes nothing returns nothing
            // I think I need to input something here to link an array value to a specific player but don&#039;t know what<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick Out Tongue    :p" loading="lazy" data-shortname=":p" />
        endmethod
     endstruct   
endlibrary

So how can I link each array value to a specific player as I also have a few methods in a module linked to this.
So I want to be able to do something like:

JASS:
function a takes nothing returns nothing
local Playor p = Playor[GetTriggerPlayer()]

call p.giveGold(500) //this would give the triggering player 500 gold
endfunction

this is the giveGold method:
JASS:
    method giveGold takes integer gold returns nothing
       call SetPlayerState(.ThisPlayer, PLAYER_STATE_RESOURCE_GOLD, GetPlayerState(.ThisPlayer, PLAYER_STATE_RESOURCE_GOLD) + gold)
    endmethod


So how would I do this?

Thanks!
 

Laiev

Hey Listen!!
Reaction score
188
Sometimes ago, i did something simple with Players and it work.

JASS:
library PlayerData

    struct PlayerData extends array
        static method operator[] takes player whichPlayer returns thistype
            return GetPlayerId(whichPlayer)
        endmethod

        method operator player takes nothing returns player
            return Player(this)
        endmethod
        
        method giveGold takes integer gold returns nothing
            call SetPlayerState(.player, PLAYER_STATE_RESOURCE_GOLD, GetPlayerState(.player, PLAYER_STATE_RESOURCE_GOLD) + gold)
        endmethod
        
        boolean displayExperience
        boolean displaySpellDamage
        real goldPerSecond
        
        private static method onInit takes nothing returns nothing
            local integer i = 0
            
            loop
                exitwhen i &gt; 11
                set thistype[Player(i)].displayExperience = true
                set thistype[Player(i)].displaySpellDamage = true
                set thistype[Player(i)].goldPerSecond = 0.
                set i = i + 1
            endloop
        endmethod
    endstruct

endlibrary
 

dudeim

New Member
Reaction score
22
in the method operator player you return Player(this) where does the this stand for in this one the player id?
 

Laiev

Hey Listen!!
Reaction score
188
is the corresponded player of that struct, if you look at giveGold, you'll see it
 

dudeim

New Member
Reaction score
22
I meant something else but got it to work so big thanks!
rep+ (hmm says I must spread some rep)
 
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