D
darknaj
Guest
Alright, I've got a trigger to work 100% the way I want it except for this one
condition:
Capture / Range1 are regions.
What I'm aiming for is to require the region of Range1 to be cleared out before
the trigger will fire. Yet when I test it (it fires when a unit enters Capture),
it doesn't work and I know there are no others units in the area.
Anything I've overlooked?
condition:
Code:
(Number of units in (Units in Capture <gen> owned by (Triggering player))) Greater than or equal to (Number of units in (Units in Range1 <gen> owned by (Owner of Pocket Factory (Level 3) 0008 <gen>)))
Capture / Range1 are regions.
What I'm aiming for is to require the region of Range1 to be cleared out before
the trigger will fire. Yet when I test it (it fires when a unit enters Capture),
it doesn't work and I know there are no others units in the area.
Anything I've overlooked?


