help with spell

  • Thread starter Thread starter bio-zombie
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bio-zombie

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hello, i want to make several spells:

1. i want to make a spell that's like shadow strike, but i want the decay damage different every second. Also i want the damage display on the top of the target.

2. i want to make a spell that a unit will lose life and mana when they walk and it stop when they stop walking.

3. i also want to make a spell that when the hero is hurt, the nearby unit will push away.

any help is appreciated :o :P
 
1. Go the the Object Editor, click on the Abilities tab and find Shadow Strike under Night Elf > Hero(or use CMD-F(find)) to find it.

2. Would require a trigger I can't do off the top of my head and I don't have WE access right now.

3. Would require a trigger I can't do off the top of my head and I don't have WE access right now.
 
1. i know that, but i want to make a trigger that the decay damage is different every second.

ex: shadow strike does damage like 30, 30, 30, 30, 30... for decay damage, but i want to make the decay damage is within a range of numbers, so it deals like 7, 30, 45, 90, 8...

hope i make myself more clear about this spell. :o
 
So every second you want it to deal a random amount of damage between 0-100 or something?

Create a spell that has the correct mana costs, cooldown and art but nothing else. Also create a timer variable called RepTimer, a integer variable called damage and a unit variable called Target.

Heres the triggers:
Code:
Events: Unit begins the effect of an ability
Conditions: Ability being cast is equal too shadowstrike
Actions: Set target = targeted unit
Start RepTimer as a repeating timer that will expire in 3 seconds.
Code:
Events: RepTimer expires
Set damage = random int from 0-100
Deal damage to target
Creat floating text Convert interger damage to string above target

Obviously thats very rough as I can't access WE and I don't use those triggers much but you should get the idea. I'll try and have a look at your other abilities.
 
Umm... triggers 1) contibute to lag sometimes, and 2) may sometimes be un neccisary. For your first one use Shadow Strike (edit it first).
 
ok, i got the first part... just a little problem, how can i set that timer? :confused:

i got the variable and the timer part, but i dont know how to set how long the timer is.
 
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