Hero/Ability Trouble

Rinpun

Ex TH Member
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Ok, I've reached the point where all of the abilities are SO helpful that they need to all be in place. Problem is, the only way to do that is to change Master Chief into a unit instead of a hero, but that gets rid of our triggers deciding if he's a hero, eh?

So, my question is, is there anyway to alter it so that he is either maxed at level 10 with all skill points to use, or if he starts at level 1 (and leveling up does nothing) but with several skill points?
 
If he is pre placed them double click him on the map with the unit brush. If he's not, then just put an action right after he's created saying "Set level of (last created unit) to 10".
 
Oh ok. Problem is...last created unit? You do know that every unit is created at the same time when the map is initiated since I've just told you that they're not pre-placed.
 
You could add a few extra actions in your intiate trigger. So if you spawn all the Master Cheives at the same time then you would put the action right after that. Things happen in the World Editor so fast that it won't conflict with anything.
 
Uh...(last created unit) isn't in the drop-down.
 
Oh, heh, maybe I either wasn't paying attention or that set level is also under unit?
 
Well I have it all done out but it doesn't work. I've had another idea though.

What if the hero has all abilities in the Basic section? Would the ability be done without any skill points?
 
Alright, I'll try that then. I need to edit the leveling system though--any idea to do that so that level 1 is the max?
 
Go to Game play constants and change the "Hero maximum level" to 1. Or you could use the trigger action "Disable hero experience gain for player 1".
 
Alright. But, as I think about it, never mind. The Default active abilities section only holds ONE ability that is already learned. So I set it to be overshield. The rest can be learned through leveling up though. I can, however, use that level constant suggestion and limit it to four, since there are only 3 level 1 abilities to learn.
 
Not the default active ability. Use the "Abilities - Normal" right under the "Abiltiies - hero".
 
Ok, I should do that too, since default active isn't working XD
 
Alright, it's all done and working. Thanks for your help
 
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