A
admira
Guest
Is there anyway to access the hero attribute to manipulate them? For example, I want to make a skill that will act differently depending on the enemy's hero attribute. well in a rough algorithm it should be written like this:
if (targeted hero attribute = INT) then
begin
put code here
end
or put it on a variable maybe? but how to access them anybody know??
if (targeted hero attribute = INT) then
begin
put code here
end
or put it on a variable maybe? but how to access them anybody know??


