Hero Experiance Help

  • Thread starter Thread starter Senkin
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Senkin

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I am new to doing heros and lvling and I tried and tried, but I couldent get my hero to gain exp. I got 1 Warrior and 1 Mage hero.

If somone can give me the trigger that will allow them to gain exp when they kill the mob.
 
Read this

http://www.world-editor-tutorials.thehelper.net/triggers.php

Post the triggers that you are having problems with and someone might help you with that but I doubt anyone here is going to write a trigger from scratch for you. In this forum you have to at least demonstrate some effort, not that you have not tired rather you have to show that you have tried. Thanks for posting. It might also help for you to register in the forum. Hope this helps.
 
First of all, why show a trigger that dont even work, much less even look worth shit. Here.

Set
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
Actions
Hero - Enable experience gain for (Ordered unit)
Hero - Add ((Hero level of (Ordered unit)) x (20 - ((Hero level of (Picked unit)) x 2))) experience to (Picked unit), Show level-up graphics


Secondly, I am waiting for the email to verify.

I have made TD trigger based maps for over a year now, I come in here thinking that it should be such a easy trigger to do and give fast, I looked in all the forums FAqs and shit, also I looked on the site.

Nothing. So I thought somone can reply fast with it, since it may not be so hard to make. I tri3d on my own without luck and I know im not the best so excuse me for not posting a POS trigger b4.
 
Also

Also that page you reffed to says about hero REVIVE not exp gain. I trid the concept of revive into exp and it didnt work.
 
whats the 'ordered unit' bit

seems like ur telling the ediotr that when browns unit dies the 'ordered unit' gets.

try putting something else in as in 'killing unit'.....

am i rowing my boat in your direction?

*edit* oh and try and refrain from the profanity...... i dont know about others, but its nice to have a reasonable language level.... makes this site peaceful
 
Red Beard said:
whats the 'ordered unit' bit

seems like ur telling the ediotr that when browns unit dies the 'ordered unit' gets.

try putting something else in as in 'killing unit'.....

am i rowing my boat in your direction?

I tried makeing it killing unit before and it still didnt get ne exp.

Thanks for trieing though.
 
try something like

Event>browns unit dies

Cond>killing unit is a hero

action> blah blah

thing i am seeing is that you got ordered and picked

they wont work unless they have a previous step same as matching unit and stuff

rework it

who is the picked unit and who is the ordered unit
 
Why... are we doing all that?

Q: How do I allow hero to gain experience from creeps after level 5?

A: Go to Advanced -> Game Play Constants. Change the field 'Hero XP Gained - Creep Reduction Table'. You'll see it only has five values. You can add more if you like. If you leave the last value greater than 0, it will apply for all levels after.
 
was that the question???

roflz

oh noez made a donkey of myself if that the case :P
 
That was not the question, it was how do i make it when my hero kills a unit to make the hero gain EXP.
 
Now that is really odd. Maybe it is cause I make a trigger to make the hero. It is by a Dialog choice which I am trieing to fix. I have PMed you Ryoko about that.
 
Um, just a curiousity of my own :D never hurts to look at little things: but you're hero IS a hero, right? It's not a unit? ... Also, try adding your hero to the Gameplay Constants thing, where it lists every hero in the game. That might help, too...Um, yeah, that's all i could come up with, problematic wise...
 
Well, I checked it and they both are heros, and what area in the Gameplay Constants is it? All I could find is Techtree - Dependancy Equivalents - Hero :
And I added them in it.
 
Yeah, that's the one I was talking about...And it still didn't work?
 
Well, now I am thinking on what trigger I should use to make the exp work. Maybe my orginal one with all set to killing unit.

Or maybe making them a hero in there they will gain exp anyway. I am testing it now.
 
NoxMortus said:
umm check that in Gameplay Constants the Hero gain XP initial value isnt 0...

Uhh what one is it? I couldent find a Hero Gain XP Inital Value or anything neer it.
 
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