Hero Experiance Help

  • Thread starter Thread starter Senkin
  • Start date Start date
Conan - The discussion's over. Let it go already. This argument will get out of hand if ya'll don't just ignore it. There is a button called "REPORT THIS POST TO A MODERATOR". Use that instead of arguing with eachother

read that and stop talking about it
 
Calm down guys.

Alexander:
I think he sees his mistake, and I have confidence that he won't do it again.

Senkin:
I think you understand now, but just so you know, he is right about not insulting people, whether experienced or not, and that will get you banned if you keep it up (like Alexander, I'm not a moderator, but they will reprimand you if you continue). But like I said, I think you have learned, so I'll end the conversation.

It's over now, let's all be friends. :D :P
 
SilverHawk said:
Calm down guys.

Alexander:
I think he sees his mistake, and I have confidence that he won't do it again.

Senkin:
I think you understand now, but just so you know, he is right about not insulting people, whether experienced or not, and that will get you banned if you keep it up (like Alexander, I'm not a moderator, but they will reprimand you if you continue). But like I said, I think you have learned, so I'll end the conversation.

It's over now, let's all be friends. :D :P


:D Most agreed and I have and I know now.

It is ppl like you SilverHawk that will keep me in here helping.
 
SilverHawk said:
I figured it out. You need to change to action to this:

Set (Killing unit) experience to (Experience of (killing unit)) + ((Hero level of (Killing unit)) x (20 - ((Hero level of (Killing unit)) x 2))), Show level-up graphics

I did this without WE but the point is you are reseting the experience each kill, and you want to add to it. I believe there is an "add experience" action, so you could also use that and leave the rest alone.

How do you make that trigger, I tried looking but all the related ones show HERO in front of it. Like Hero level
 
Just a note.

SilverHawk is a great helper around here, agreed, but he's ONLY a helper. He has no power at all, and if the Moderators/Administrators feel you've done something worth getting banned for, you'll get banned.

Alexander tells it like it is, and he's Darg's little "police dog". He doesn't enforce the rules necessarily, but he sets people straight.

It is agreed that you are trying to make an effort to be more kind around here, and that's very good, and Alexander did make a mistake in taking it to far. Just think about your post before hand. And if you do decide it's inappropriate, then edit it out. If you feel somebody else's post is innappropriate, then click the little button that sais "Report Bad Post".

Your always welcome here, Senkin, and we're always glad to have another helper around here pulling his own weight.
 
Oh, sorry. It should say hero; I was just being lazy. :P

-Edit-
I understand Conan, trust me. I just felt that I should step in because the moderators may have ended up banning one or both of them, which I didn't want to see happen.
 
Im gonna keep myself from posting 2 times so here is goes,

to XXconanXXX Ok, and thank you for the info.

to SilverHawk - ahh that will make it alot easier.
 
Set Experience Gain
Events
Unit - A unit owned by Player 12 (Brown) Dies
Conditions
Actions
Hero - Enable experience gain for (Killing unit)
Hero - Set (Killing unit) experience to ((Hero experience of (Killing unit)) + ((Hero level of (Killing unit)) x (20 - ((Hero level of (Killing unit)) x 2)))), Show level-up graphics

IT works! All cuase of 2 flaws in my ol trigger, ((Hero experience of (Killing unit)) was ((Hero level of (Killing unit)) (Dumb flaw on my end), and adding my heros as a hero in the gameplay constants.

Thank you ppl for helping me get this working! It is the shiznit.
 
Ok I have a similiar but hopefully not as complicated problem. My heros gain exp but they gain too much. I dont want my heros to level that fast is there some way I can slow that down? Make it harder to level?
 
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