Kayoss666
Member
- Reaction score
- 7
how would one make a condition based on the level of the unit. i am trying to make a class change at level 10 by entering a power circle region. i know how to do all but the unit has to be level 10.
how would one make a condition based on the level of the unit. i am trying to make a class change at level 10 by entering a power circle region. i know how to do all but the unit has to be level 10.
Integer Comparison:
Unit - Level of (Unit)
It's not under 'Hero', which might seem odd. It's under Unit, because units (although not level-able) do contain preset levels.
Trigger:
- (Level of (Triggering unit)) Equal to 10
(Hero level of (Triggering unit)) Equal to 0
(Level of (Triggering unit)) Equal to 0
My version does not have this:
(Hero level of (Triggering unit)) Equal to 0
And the other function seems to work for both :/
But i'm assuming that you have a newer version, and that you have the solution.