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Do you think blizzard will introduce the hero system into Sc2? Perhaps they will do it specifically for scum. What do you think?
http://www.thehelper.net/forums/showthread.php?t=86184Do you think blizzard will introduce the hero system into Sc2? Perhaps they will do it specifically for scum. What do you think?
Yup, people think that it is an editor only feature for people who want to create heroes.Ahmm, I heard there will be no heroes in the campaign OR skirmish maps, but will be available for custom maps.
Then again I see no reason why there shouldn't be any in campaigns, unless they do it like SC1 and do heroes as in "special" units. Which would be stupid considering they already set up the code for real heroes.
Wow, an increased food cap would be awesome. Zerg invasion!!I kind of hate the hero system. So much power in just one unit, you have to watch it's ass and if it dies, you have to pay a lot. Much more fun having masses of carriers or utralisks and devourers or battlecruisers and ghosts with nuclears <3. Now, think that SCII will have increased food limits... now that will be AWESOME. No point in wasting food on heroes.
Thus, I agree with Blizz for not putting them in meele, but for RPG, AoS or other hero-based maps, it will be cool to have the posibility to make heroes. But just for that.
Increased Food Cap, they taken that and made Warcraft armies look sillyStarcraft Q&A Batch 9 said:Will StarCraft II Heroes have unique abilities?
Heroes will have unique abilities different from regular unit abilities. Heroes will be playable only for single player and will not be a part of the multiplayer skirmish experience.
More then 150 units in one group :nuts:Starcraft Q&A Batch 18 said:When grouping units to a control group, how many units could be added to one group?
Currently, players are able to select more than 150 units in a single control group. The final actual number will be determined by hardware performance tests on the game, but should still be close to that number.
psh. If you want masses of units, play Supreme Commander. Each side can have a max of 1000 units in it.Wow, an increased food cap would be awesome. Zerg invasion!!
I hope so, that would be really great. It was one of the only things missing from sc1. Being able to use heroes that can grow and become stronger, with a skill system and items would make sc2 (IMO) the best futuristic rts game out.Well, yes, they confirmed that there would be hero units that can have custom abilities, and they will add some features to allow modders to have the heroes gain experience and have items.
Screw supreme comander....Zerohour is where the massing is at.psh. If you want masses of units, play Supreme Commander. Each side can have a max of 1000 units in it.
Lol, if they double it it will still be about the same, they just rebalance the food they use, either way... Isn't 200 enough? things are already gonna be more massy....Wow, an increased food cap would be awesome. Zerg invasion!!