Hero Taverns

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:mad: ok well im a bit of a noob at this but im smart enought to check out tutorials out there.. after that though i still havent been able to make a taver and put custom heros in there. I want to make a hero taver like the one in Footmen Frenzy where everyone pics from the same tavers but according to the team your at your hero spawns there. Can anyone help me with Hero Taverns overall? Or point me to a great tutorial thats easy to understand?

http://www.world-editor-tutorials.thehelper.net/herotavern.php <-- ive already been there
 
For everyone to pick a hero off that one tavern, Im pretty sure you've got to set it on neutral team (Just use the Tavern building, becuase that sells heroes anyway).

-Husky
 
Beloved said:
I want to make a hero taver like the one in Footmen Frenzy where everyone pics from the same tavers but according to the team your at your hero spawns there.

Could you reword this sentence, its kinda confusing.

-Ghoulfrenzy
 
Yes but the problem is that there are things that i need to change in order for me to sell basic heros like Blade master and all those others. and i dont know how to get the icons in place and everything else that goes into it. so if you could point me to an extremely helpful tutorial on that that'd be great.

I can do hero arenas but a hero arena with alot of heros would take alot of room. ^^ Thanks in Advance
 
Beloved said:
I want to make a hero taver like the one in Footmen Frenzy where everyone pics from the same tavers but according to the team your at your hero spawns there.

What i mean by that is where everyone goes to the same tavern( as wisps ) and each player is on a diferent team. and if the player 1 wisp chooses a blade master then he gets a blade master at his base.. but if a player 2 wisp chooses a blademaster he gets his at his base.. when they both bought from the same tavern.
 
edit the nuetral tavern in this spot.

Units Sold
It will already have the nuetral heros in wc3. Just remove them and add what you want.

Then go to the hero you want in there and edit these

Art - Button Position x
Art - button position y

and go to the tutorial in your first post and use the x/y grid there to place the heros. You dont NEED the x/y things at all. But if you dont have them your heros move up 1 slot in the tavern or something .
 
For the pick trigger, I would use one trigger per player.

Code:
Events:
   A Unit Sells a Unit
Conditions:
   Player is an Ally of Player 1 (Red)
Actions:
   Create at *your region* etc.


Code:
Events:
   A Unit Sells a Unit
Conditions:
   Player is an Ally of Player 2 (Red)
Actions:
   Create at *your region* etc.

And do that all the way to Player 12 or whatever the highest player is.

There's probably a better Condition but that one should work.
-Husky
 
K thanks husky and -FooL- ill see if i can figure it out with what you guys gave me.. but if you can find a good thread on this or a tutorial.. that'd be great. ^^
 
I noticed that I had the Create part wrong, so I just decided to post up my own trigger of it...
Code:
Team 1
Pick
    Events
        Unit - A unit Sells a unit
    Conditions
        ((Triggering player) is an ally of Player 1 (Red)) Equal to True
    Actions
        Player Group - Pick every player in (All players) and do (Player - Make (Unit-type of (Sold unit)) Unavailable for training/construction by (Picked player))
        Unit - Move (Sold unit) instantly to (Center of Team 1 Spawn <gen>)

That works. And then for the other team just chnage the condition, and the move action (to what region they are created).

Hope that was more specific,
-Husky
 
oh ok husky.. that looks like it'll work. btw, u got an email i can reach you at or something just incase i got other questions? Mines [email protected] thanks for the code
 
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