HOT new rule

Jedi

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63
Trigger:
  • SalveCast
    • Events
      • A unit starts the effect of an ability
    • Conditions
      • Ability being cast equal to Healing Salve
    • Actions
      • Set SalveUnit = Triggering Unit
      • Set SalveUnitOldPoint = (Position of SalveUnit)
      • Trigger - Turn on SalveChecker <gen>


Trigger:
  • SalveChecker
    • Events
    • Every time 1 seconds of the game time
    • Conditions
    • Actions
      • Set SalveUnitNewPoint = (Position of SalveUnit)
      • if (Distance between SalveUnitOldPoint and SalveUnitNewPoint equal to 0)
      • Then actions
        • Unit - Set Life of SalveUnit (Life of SalveUnit + 100)
      • Else actions
        • Trigger - Turn off this trigger
        • Custom script: call RemoveLocation(udg_SalveUnitOldPoint)
      • Custom script: call RemoveLocation(udg_SalveUnitNewPoint)
 
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