HotS Screenshots

Siretu

Starcraft 2 Editor Moderator
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293

Romek

Super Moderator
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964
These look incredible. :D

These questions raise so many questions though. There seems to be quite an emphasis on Kerrigan in the campaign; I wonder if there'll be heroes in multiplayer?
Creeping?
 

s3rius

Linux is only free if your time is worthless.
Reaction score
130
Delicious. I hope it'll be better than WoL.

I wonder if there'll be heroes in multiplayer?

Nah, there won't. Blizz said they're decidedly against it.
In single player it looks different. Kerrigan is now supposed to appear in almost every mission as a playable hero. That's why you can also level her up.
 

Bloodcount

Starcraft II Moderator
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297
I wonder if there'll be heroes in multiplayer?

Most likely not. I doubt that blizzard will change any key element of the melee games. Hopefully we will get some new toys to play with.

Omfg hurry please!
Jizz is everywhere

I agree, the trailer looks amazing, but I doubt that they will release it in the next year or so. Blizzard have mentioned that there will be a ~18 month difference between each expansion, SCII came out in august (iirc)
 

Accname

2D-Graphics enthusiast
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1,463
I dont know, i am not feeling really comfortable with how starcraft is evolving.
Its somehow using the good old "RTS" touch. I cant say for sure but the WoL campaign didnt catch me at all. there wasnt any mission i would call a complete success and only few missions i liked.
Have to say the WC3 TfT campaign was alot better in my opinion.
 

Romek

Super Moderator
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964
> I'm sort of the other opinion. I feel the SC2 campaign was more based upon game mechanics than pushing through base after base like in wc3. I like the more action-feel over the constant build and fight campaign.
I agree. Though the SC2 storyline/lore sucks [del]compared to the WC3 one[/del] entirely, the missions are still fun to play.
 

Accname

2D-Graphics enthusiast
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1,463
Its not pushing from one base to the other which i miss, in this matter you are right, but for me the missions of starcraft 2 are simply boring.

Remember those missions in frozen throne where you had to secure the bloodelves throughout the forests in lordaeron or the first missions of the "human" campaign.
the missions consisted of "more" then 1 objective.

in starcraft 2 you start every mission with a (more or less) build up base, you have already a sufficient amount of units to run through the whole map (on moderate or normal difficulty) and clean everything up. and in each and every mission you get another unit which is useful in this mission and (most of the time) ONLY in this mission, all you have to do is mass this new unit type and run through the map.
well, until you get battlecruisers and thors, macro game is a joke in the campaign.

what i would like to see are missions which evolve over time, you start of with some marines, have to clean out the first few bases, maybe rescue some reinforcements, get to the base, fight for some minerals and build up an army.
(missions like these were present in the WoL campaign but only few and not very well executed in my opinion)
and maybe there was too little surprise in the missions, everything was so obvious and easy and simple.
 

Bloodcount

Starcraft II Moderator
Reaction score
297
I disagree- the WoL level design was one of the most advanced and deep made to this date.

Thing is, wc3 combined the badass heroes (Like Arthas <3) epic battles, and just fun gameplay.


Just for the record- I prefer the wc3 missions.
 

Monsterous

In the Shadows, Lurking.
Reaction score
99
Its been drove to the ground.
SC2 WoL = Excellent mission gameplay, appalling story.
 

rexpim

Member
Reaction score
8
gameplay preview [video=youtube;lnAw4PcuLgo]http://www.youtube.com/watch?v=lnAw4PcuLgo&feature=player_embedded[/video]
http://eu.battle.net/sc2/en/blog/2395333

Q: How much will Heart of the Swarm cost?

A: We typically don't provide details about pricing until the game is closer to release. We do view Heart of the Swarm as an expansion set, so for the regions that have a standard box business model such as North America and Europe, we will price accordingly. For other regions that have alternative business models, we’ll provide details at a later date.

(For clarification, two expansions are planned for Starcraft 2. The first being Heart of the Swarm (Zerg Campaign – Abbreviated HotS) and the second being Legacy of the Void (Protoss Campaign – Abbreviated LotV))
from http://us.battle.net/sc2/en/forum/topic/2510611710?page=1
Hmm 2expansions and players got to pay for both?
 

s3rius

Linux is only free if your time is worthless.
Reaction score
130
Hmm 2expansions and players got to pay for both?

You want one for free? It's like at least 1 year of work for them to get it out. They're not a charity organization.
 

Bloodcount

Starcraft II Moderator
Reaction score
297
as long as they are ~40$ it is Okay. It'd suck ass if they force you to pay the full price for expansions.
 

celerisk

When Zerg floweth, life is good
Reaction score
62
Global business rule #4:
- Price is whatever your customers are willing to pay

Hence, for example, the 1:1 conversion rate from $ to €... damn business...


Anyone else want to see Stetmann make a comeback in the Evolution Chamber? He'd feel right at home :p
 

Bloodcount

Starcraft II Moderator
Reaction score
297
Hence, for example, the 1:1 conversion rate from $ to €... damn business...

MF's. That is why SCII was THAT expencive in my country- they got the price in euro...


Oh well, the games are worth every cent.
 
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