Ermm, if i understand correctly, then you can do it, but through trigs, not through an ability... And btw, try to post this in the right section . It doesnt go in members project...
Events -
Unit - A unit acquires an item
Condition -
Hero manipulating item has item of type (Your item thingy)
Action -
Unit - Add Crow Form to Hero manipulating item
Unit - Set Hero manipulating item's flying hight to (300 is probably good)
That still won't make the hero "fly." It just makes him look like it's flying. What you would have to do is make 2 heroes. 1 for the normal form, the other one for the "flying form." Then you would have to replace the "normal form" with the "flying form" upon grabbing the item. Then set the Hero Level, and make the hero learn all of his skills. (Store the level in a variable, store the skill levels in an array, then use make the hero learn his skill X times)
Upon dropping the item, you would have to reverse all of the above instructions. Have fun.
Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.