E
EGO DEUS SUM
Guest
I know that in the default WC3 World Editor a hero can have up to 5 spells/abilities for lvling. But I think it might be funnier if there are multiple choices to spare skill points, as what in Diablo2.
So, I hope someone to provide a certain method to increase the amout of such spells/abilities at least 6 to 7.
By the way, I also wanna ask a lesser question: How can I Hide Passive Spells/Abilities in the 12-grid command panal, such as some Aurae, Evade, Reincarnation, Attribute Modification, Thorny Shield, True Sight, Hardened/Resistant Skins,etc. , but units still maintain the above spells/abilities as well? The grids are not that sufficient sometimes.
So, I hope someone to provide a certain method to increase the amout of such spells/abilities at least 6 to 7.
By the way, I also wanna ask a lesser question: How can I Hide Passive Spells/Abilities in the 12-grid command panal, such as some Aurae, Evade, Reincarnation, Attribute Modification, Thorny Shield, True Sight, Hardened/Resistant Skins,etc. , but units still maintain the above spells/abilities as well? The grids are not that sufficient sometimes.


