how can you put more than 5 hero abilities

  • Thread starter Thread starter great_joe
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great_joe

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i am new in map making. i was wondering if there is a way to put more than 5 hero abilities in a single hero. there seems to be a max (5) limit to the number of hero skills that can be added to a hero in TFT world editor. any sugestion will be of great help. ty
 
have a look for the "spellbook" ability. I've not used it myself, but I hear it allows you to add a lot more spells onto the one hero.
 
ok , but where can i find this "data field" of the spll book ability
 
i found it, but i cant figure out how it will increase the maximum number of hero abilities that i can add. it only allows unit and item abilities
 
hmm nope it appears spellbook only works for unit and item abilities, sorry.

The only way to get > 5 hero abilities is to use fancy workarounds, there is ultimately no clean/simple way to do it.
 
do u know any way i can do it. do u know of any mods or addons i can use
 
The simplest way is to put abilities up one Y level higher. There are two spaces to the left of the + icon, and you can put abilities in both of these. Note that this will take away space for abilities such as Shadowmeld.
 
its kinda complex, i had to get one of my friends to explain it to me, so here's what he said:

Yeah, basically in each spell book you would have say:

Code:
__ __ __ ___
|A1|A2|A3|A4|
|__|__|__|__|
|L1|L2|L3|L4|
|__|__|__|__|
|  |  |  |:O|
|__|__|__|__|



Where A is the ability itself, and L is the dummy ability used to learn the ability. It's actually a lot easier in 1.13, because you can simply make two multilevel unit abilities, where the learning ability researches an upgrade that has the ability level bonus effect. The ability level bonus would affect both the learning ability and the real ability.


This is about the best I can do, sorry.
 
looks cool, wait let me check if i understood it right. im gonna make a hero abiity which when i learn does two things first is that it learns the actual hero ability. second it researches an upgrade that in turn learns a multilevel unit ability.

say i have a hero with thunder clap. whenever i put a skill point at thunder clap i level up the ability at the same research a custom upgrade that learns or levels up an unit abiliy like slow.
Did i get it right? i kinda understnd but it dont know how to make a hero ability that does that. pls explain further . ty
 
you know what, even I'm struggling to understand what the frell is going on lol

So it is kinda hard for me to say whether you understand it or not, but it kinda does look right (I think lol).
 
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