use move to: than create a trigger:
No Attack>JustGo
Events
Unit - A unit owned by Player 1 (Red) Is attacked
Unit - A unit owned by Player 2 (Blue) Is attacked
Unit - A unit owned by Player 3 (Teal) Is attacked
Unit - A unit owned by Player 4 (Purple) Is attacked
Unit - A unit owned by Player 5 (Yellow) Is attacked
Unit - A unit owned by Player 6 (Orange) Is attacked
Unit - A unit owned by Player 7 (Green) Is attacked
Unit - A unit owned by Player 8 (Pink) Is attacked
Unit - A unit owned by Player 9 (Gray) Is attacked
Conditions
(Owner of (Attacking unit)) Equal to Player 12 (Brown)
Actions
Wait 0.50 seconds
Unit - Order (Attacking unit) to Move To (AnyPoint Of Map)