J
Jason Roman
Guest
When "Storm Bolt" or other stun abilities are cast on buildings, they stun the building, not only adding the inappropriate stun animation to the overhead of the building, but also stopping all of the buildings current activity for the duration of the buff.
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Event:
Unit - A unit Begins casting an ability
Conditions:
(Ability being cast) Equal to Frost Bolt
((Target unit of ability being cast) is A structure) Equal to True
Actions:
Wait until (((Target unit of ability being cast) has buff Frost Bolt (Pause)) Equal to True), checking every 0.10 seconds
Unit - Remove Frost Bolt (Pause) buff from (Target unit of ability being cast)
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This trigger does not work, as the stun buff remains on the structure instead of being removed. Oh what am I going to do?
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Event:
Unit - A unit Begins casting an ability
Conditions:
(Ability being cast) Equal to Frost Bolt
((Target unit of ability being cast) is A structure) Equal to True
Actions:
Wait until (((Target unit of ability being cast) has buff Frost Bolt (Pause)) Equal to True), checking every 0.10 seconds
Unit - Remove Frost Bolt (Pause) buff from (Target unit of ability being cast)
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This trigger does not work, as the stun buff remains on the structure instead of being removed. Oh what am I going to do?


