neckface
terrain contest winner! :) dance contest loser. :(
- Reaction score
- 34
Is there a point where a map becomes so overloaded with custom units, abilities, imports, variables and triggers, that it just simply lags for no obvious reason?
I'm not sure why, but the test map for my campaign is lagging--the map itself pretty bare, and i have no initialization triggers going on...
The only thing i can think of--have I crammed too much into the campaign??? Is this even possible? :nuts:
I'm not sure why, but the test map for my campaign is lagging--the map itself pretty bare, and i have no initialization triggers going on...
The only thing i can think of--have I crammed too much into the campaign??? Is this even possible? :nuts: