E
EmGooser
Guest
Ok, this question is not that simple. I am wanting to use the spikes from the orc upgrade as a model on a building.
I have tryed to make a building unit from an orc tower and removing the tower graphic to some random model without an empty standing model, but it didnt work.
I tryed making the building 0.1 scale, the spikes went 0.1 too.
I tryed setting the model to the actual special model of the spikes upgrade. But the model has 3 or 4 settings and the "building" keeps changing models in play and thus the spikes just vanish or change from small spikes to big spikes.
I really dont want to have to rip the model file out of wc3 and cut it into parts. Is there a triger to make it only stand2 or another way that doesnt require me to add a model file?
I have tryed to make a building unit from an orc tower and removing the tower graphic to some random model without an empty standing model, but it didnt work.
I tryed making the building 0.1 scale, the spikes went 0.1 too.
I tryed setting the model to the actual special model of the spikes upgrade. But the model has 3 or 4 settings and the "building" keeps changing models in play and thus the spikes just vanish or change from small spikes to big spikes.
I really dont want to have to rip the model file out of wc3 and cut it into parts. Is there a triger to make it only stand2 or another way that doesnt require me to add a model file?


