How to: Make a VoteKick System

Romek

Super Moderator
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963
Nice and quite useful for beginners.
I suggest you have Disagree first in the dialog one, because I've pressed enter to type a message just as a dialog box appeared countless times. And if i don't want the player to be kicked, I could accidently kick him.

You should also make a trigger which stops the same player being voted to be kicked after they've been voted (for some time)(if they're still in the game).
So an idiot can't just keep spamming -kick yellow or whatever
 

Sim

Forum Administrator
Staff member
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534
This is a system actually, not a tutorial. :p

Why are there 2 posts also?
 

Ryuu

I am back with Chocolate (:
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64
> Romek

Okay, hold on while I fix that.

> Daxtreme

This is a tutorial for making a system :p
I don't if this is 'legal', but I used my bump post to edit it into part two. :D

EDIT:
Okay, fixed it.
 

Romek

Super Moderator
Reaction score
963
> Romek

Okay, hold on while I fix that.

> Daxtreme

This is a tutorial for making a system :p
I don't if this is 'legal', but I used my bump post to edit it into part two. :D

EDIT:
Okay, fixed it.

It's not really a fix, just a suggestion :D

+Rep
 

Ryuu

I am back with Chocolate (:
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Oh lol, sorry for that... ANYWAY just wanna inform u guys that ill be releasing the demo map soon enough (within one to two days).
 

Sim

Forum Administrator
Staff member
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534
Choose a version and stick to it. The World-editor-tutorial site doesn't support more than 1 post. :)

> This is a tutorial for making a system

Then it is a system. :)
 

Ryuu

I am back with Chocolate (:
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Okay, so it is a half-system half-tutorial, so what?

I think I'll just stick to it as a system, but I found another votekick system, so my mind is confused and I don't know what should it be made into.

So I should delete one post and change it to 'bump'? :confused:
 

Sim

Forum Administrator
Staff member
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534
Choose one.

I'll take care of the rest. :)

> Okay, so it is a half-system half-tutorial, so what?

Change it into a system, simply. Remove the "tutorial" part of the post, that is where you explain everything. A system only needs a good description.
 

Ryuu

I am back with Chocolate (:
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Ouch... I spent over an hour doing one part... I can agree to deleting one post, but why not just leave it as a tutorial, since there's already a kicking vote system?
 

Sim

Forum Administrator
Staff member
Reaction score
534
Then, add an example map at the end of your system in action.

It will stay as a tutorial, but only because it is well explained and there is already another one, and also because there are 2 parts.

I'll play around with your posts too, so... don't be surprised. :)
 

Ryuu

I am back with Chocolate (:
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64
Thanks for merging the post, so now all I have to do is to upload a demonstration map?

Okay I'll do it by today, only thing I need is:

this is a VoteKick, so how do I make a map?. :nuts:
 

Sim

Forum Administrator
Staff member
Reaction score
534
> this is a VoteKick, so how do I make a map?.

What would be funny would be like a map with players which randomly choose if the player you votekick is going to stay in. Like in a real game, really.
Anyway, that's just me...

Hmm. It is clearly hard to make a map with this kind of system.

Understood. :)

Approved.
 

Ryuu

I am back with Chocolate (:
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64
Ahh, thanks Daxtreme, but anyway I have uploaded the demonstration map too.

I made a cinematic, to preview to users what VoteKick Systems really look like, so they can get the feeling and can decide whether they want to import the triggers into the map.

Err.. I know the cinematics are a little bit boring, but just bare with it, because there isn't any sound to it except the Warcraft default music.. LoL.

Check the first post!

EDIT: Uh.. There's something wrong with the map..
 

denmax

You can change this now in User CP.
Reaction score
155
February or not, I don't give a damn..

In the first part, where's the trigger to turn on "Kick Player" ?? =P..
 

Ryuu

I am back with Chocolate (:
Reaction score
64
> February or not, I don't give a damn..

Lol, you're funny ;)
I don't give a damn either ;)

> In the first part, where's the trigger to turn on "Kick Player" ?? =P..

My mistake here. Lemme fix it ;)
 
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7
If Observers on Defeat is enabled, will the kicked player still be allowed to observe? If so, can this be prevented by using the Set Map Flag action?
 
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