How to make arrow keys strafe *agent paper* help

  • Thread starter Thread starter Deathshadow
  • Start date Start date
maerlyn said:
Oops, looks like you got confused. The post that says every fourth of a second isn't mine.

so you have a trigger that runs every .04 seconds?? That is every twentyfifth... and it doesnt lag?...
 
so can anybody plz spend 5 secs adding the trigger cuz i couldnt figure out how to make that huge thing?
 
Well i got a bit done. I have it so it'll be moved the direction your pushing it, for player 1. (He won't automatically move, and the camera is kinda messed up.) But i can't upload it (attatchment thing wont pop up)... Give me an email, and i can send it to you.
 
Actually, it will work fine. I use a system quite similar to this in my map. When an arrow key is held down, your unit is moved in that direction every twenty-fifth of a second.

the trigger will run every 1/4 of a second making it unbelivably laggy
instead of .25 seconds make it
player presses a button or something like that.
 
Ok I have the map and am putting in my trigger so it will work. what do you want it to do? just move them up-left-down-right? or do you want it to be able to turn?
 
ok look paper i want it to run up and backwards normaly. but when it goes sideways i dont want it turning, cuz when it turns my camera turns and i dont want that. and also my email is [email protected]
 
So you just want him to move around without the camera moving? ok Ill get on that, give me a second.
 
Here it is
 
no paper thats not wut i meant i want it to follow my back all the time exept when im going left and right so to make this esier just make him not turn when he goes left and right just have him slide left and right.
 
You mean you don't want him to turn at all? just move around always facing one way? or do you want to have him always face the enemy?
 
I think he wants his unit to strafe. An example would be the age-old space invaders game, in which your ship would slide along the bottom of the screen to shoot up the alien ships, but would never actually turn because the graphics were so poor compared to the graphics of today.
 
They werent poor those graphics owned! So detailed you could see EVERY SINGLE PIXEL (all 32 of them)
 
Wallaby speaks the truth. The word "strafe" basically means "run to the side without turning."
 
We have given you everything you need to create the trigger. Just use some of the triggers quoted on the first page, but get rid of the +90/-90 stuff. The action is "move unit with polar offset".
 
Deathshadow said:
OK I COULDNT FIGURE OUT HOW TO GET IT ALL IN THERE CAN U SPEND LIKE 5 SECS ADDING IT?? HERES THE ATTACHMENT.
OK I HAVE SAID THIS ABOUT 3 TIMES, BUT ILL SAY IT AGAIN I COULD FIGURE OUT HOW TO GET THAT LONG TRIGGER. I GOT LOST IN ALOTA PARTS, SO CAN SOMEBODY WHO WAS ABLE TO GET IT ADD IT TO MY MAP???
 
SHH YOU DONT HAVE TO $!@#ING YELL. Actually it seems like you do, but we have stuff we have to do to and doing all that with your map just gets in our way. If you wanna wait a few hours ill do it for you im working on my site atm. Go take a look at Mems sliding tutorial, just make it face the angle it was at the start every time it moves...
 
Deathshadow said:
OK I HAVE SAID THIS ABOUT 3 TIMES, BUT ILL SAY IT AGAIN I COULD FIGURE OUT HOW TO GET THAT LONG TRIGGER. I GOT LOST IN ALOTA PARTS, SO CAN SOMEBODY WHO WAS ABLE TO GET IT ADD IT TO MY MAP???

How about you tell us which parts you can't find? That way, we can tell you how to find them, and you can do it yourself, so you can know how to do it in the future.
 
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